- Max-level result Effect At Lv. 10
- When in the [Auto Guard] state, each successful parry has a 30% chance to generate a holy area beneath self, which restores (INT*100+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
- Scaling rule
- +3% × skill level + 0%; +8 × skill level + 20
Glorious Guardian
When in the [Auto Guard] state, each successful parry has a 3% chance to generate a holy area beneath self, which restores (INT*28+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
- Skill type
- Passive
- Duration
- 5 s
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| Duration |
5 s
|
5 s
|
5 s
|
5 s
|
5 s
|
5 s
|
5 s
|
5 s
|
5 s
|
5 s
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: When in the [Auto Guard] state, each successful parry has a 30% chance to generate a holy area beneath self, which restores (INT*100+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
+3% × skill level + 0%; +8 × skill level + 20
|
Effect: When in the [Auto Guard] state, each successful parry has a 27% chance to generate a holy area beneath self, which restores (INT*92+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
+3% × skill level + 0%; +8 × skill level + 20
|
Effect: When in the [Auto Guard] state, each successful parry has a 24% chance to generate a holy area beneath self, which restores (INT*84+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
+3% × skill level + 0%; +8 × skill level + 20
|
Effect: When in the [Auto Guard] state, each successful parry has a 21% chance to generate a holy area beneath self, which restores (INT*76+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
+3% × skill level + 0%; +8 × skill level + 20
|
Effect: When in the [Auto Guard] state, each successful parry has a 18% chance to generate a holy area beneath self, which restores (INT*68+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
+3% × skill level + 0%; +8 × skill level + 20
|
Effect: When in the [Auto Guard] state, each successful parry has a 15% chance to generate a holy area beneath self, which restores (INT*60+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
+3% × skill level + 0%; +8 × skill level + 20
|
Effect: When in the [Auto Guard] state, each successful parry has a 12% chance to generate a holy area beneath self, which restores (INT*52+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
+3% × skill level + 0%; +8 × skill level + 20
|
Effect: When in the [Auto Guard] state, each successful parry has a 9% chance to generate a holy area beneath self, which restores (INT*44+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
+3% × skill level + 0%; +8 × skill level + 20
|
Effect: When in the [Auto Guard] state, each successful parry has a 6% chance to generate a holy area beneath self, which restores (INT*36+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
+3% × skill level + 0%; +8 × skill level + 20
|
Effect: When in the [Auto Guard] state, each successful parry has a 3% chance to generate a holy area beneath self, which restores (INT*28+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
+3% × skill level + 0%; +8 × skill level + 20
|
| Description | When in the [Auto Guard] state, each successful parry has a 30% chance to generate a holy area beneath self, which restores (INT*100+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG). | When in the [Auto Guard] state, each successful parry has a 27% chance to generate a holy area beneath self, which restores (INT*92+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG). | When in the [Auto Guard] state, each successful parry has a 24% chance to generate a holy area beneath self, which restores (INT*84+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG). | When in the [Auto Guard] state, each successful parry has a 21% chance to generate a holy area beneath self, which restores (INT*76+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG). | When in the [Auto Guard] state, each successful parry has a 18% chance to generate a holy area beneath self, which restores (INT*68+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG). | When in the [Auto Guard] state, each successful parry has a 15% chance to generate a holy area beneath self, which restores (INT*60+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG). | When in the [Auto Guard] state, each successful parry has a 12% chance to generate a holy area beneath self, which restores (INT*52+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG). | When in the [Auto Guard] state, each successful parry has a 9% chance to generate a holy area beneath self, which restores (INT*44+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG). | When in the [Auto Guard] state, each successful parry has a 6% chance to generate a holy area beneath self, which restores (INT*36+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG). | When in the [Auto Guard] state, each successful parry has a 3% chance to generate a holy area beneath self, which restores (INT*28+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG). |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Glorious Guardian
Applied change
- When in the [Auto Guard] state, each successful parry has a 30% chance to generate a holy area beneath self, which restores (INT*100+M.ATK) HP per sec for self and teammates, affected by healing bonuses. The holy area lasts 5s (the effect quadruples during PvP and GvG).
- Formula: +3% × skill level + 0%; +8 × skill level + 20