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Revelation of God

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Revelation of God
Passive
Passive
10 ranks
Revelation of God

Every time Off-hand’s Refining Level +1, Skill Multiplier of [Shield Press] and [Shield of Judex] will be increased by 5%

Skill type
Passive
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Self
Self
Self
Self
Self
Self
Self
Self
Self
Description Every time Off-hand’s Refining Level +1, Skill Multiplier of [Shield Press] and [Shield of Judex] will be increased by 50% Every time Off-hand’s Refining Level +1, Skill Multiplier of [Shield Press] and [Shield of Judex] will be increased by 45% Every time Off-hand’s Refining Level +1, Skill Multiplier of [Shield Press] and [Shield of Judex] will be increased by 40% Every time Off-hand’s Refining Level +1, Skill Multiplier of [Shield Press] and [Shield of Judex] will be increased by 35% Every time Off-hand’s Refining Level +1, Skill Multiplier of [Shield Press] and [Shield of Judex] will be increased by 30% Every time Off-hand’s Refining Level +1, Skill Multiplier of [Shield Press] and [Shield of Judex] will be increased by 25% Every time Off-hand’s Refining Level +1, Skill Multiplier of [Shield Press] and [Shield of Judex] will be increased by 20% Every time Off-hand’s Refining Level +1, Skill Multiplier of [Shield Press] and [Shield of Judex] will be increased by 15% Every time Off-hand’s Refining Level +1, Skill Multiplier of [Shield Press] and [Shield of Judex] will be increased by 10% Every time Off-hand’s Refining Level +1, Skill Multiplier of [Shield Press] and [Shield of Judex] will be increased by 5%
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Shield of Judex - Refresh

Self
Applied change
Clear Skill C D
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide