- Max-level result Effect At Lv. 5
- [Lightning Step] has a 40% chance to cause the target into [Cursed Circle] for 1 second
- Scaling rule
- +8% × skill level + 0%
Lightning Step - Cursed Circle
[Lightning Step] has a 8% chance to cause the target into [Cursed Circle] for 1 second
- Skill type
- Passive
- Duration
- 1 s
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Duration |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: [Lightning Step] has a 40% chance to cause the target into [Cursed Circle] for 1 second
+8% × skill level + 0%
|
Effect: [Lightning Step] has a 32% chance to cause the target into [Cursed Circle] for 1 second
+8% × skill level + 0%
|
Effect: [Lightning Step] has a 24% chance to cause the target into [Cursed Circle] for 1 second
+8% × skill level + 0%
|
Effect: [Lightning Step] has a 16% chance to cause the target into [Cursed Circle] for 1 second
+8% × skill level + 0%
|
Effect: [Lightning Step] has a 8% chance to cause the target into [Cursed Circle] for 1 second
+8% × skill level + 0%
|
| Description | [Lightning Step] has a 40% chance to cause the target into [Cursed Circle] for 1 second | [Lightning Step] has a 32% chance to cause the target into [Cursed Circle] for 1 second | [Lightning Step] has a 24% chance to cause the target into [Cursed Circle] for 1 second | [Lightning Step] has a 16% chance to cause the target into [Cursed Circle] for 1 second | [Lightning Step] has a 8% chance to cause the target into [Cursed Circle] for 1 second |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Lightning Step - Cursed Circle
Applied change
- [Lightning Step] has a 40% chance to cause the target into [Cursed Circle] for 1 second
- Formula: +8% × skill level + 0%