Source: Taunt (unrivaled)
- Max-level result Auto Attack Dmg Inc. At Lv. 5
- -50%
- Scaling rule
- -10% × skill level + 0%
- Affects
- Enemy
Source: Taunt (unrivaled)
Source: Unrivaled - Reduce Auto Attack DMG
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| SP cost |
20
|
20
|
20
|
20
|
20
|
| Cooldown |
3 s
|
3.50 s
|
4 s
|
4.50 s
|
5 s
|
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Duration |
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
| Range |
1 m
|
1 m
|
1 m
|
1 m
|
1 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
| Description | Designate an enemy, reduce their Auto Attack Dmg Inc. by 50%, and force them to attack themselves for 3 seconds. This skill can be used under [Steel Body] status. Strong Attack doesn’t have any effect against players | Designate an enemy, reduce their Auto Attack Dmg Inc. by 40%, and force them to attack themselves for 3 seconds. This skill can be used under [Steel Body] status. Strong Attack doesn’t have any effect against players | Designate an enemy, reduce their Auto Attack Dmg Inc. by 30%, and force them to attack themselves for 3 seconds. This skill can be used under [Steel Body] status. Strong Attack doesn’t have any effect against players | Designate an enemy, reduce their Auto Attack Dmg Inc. by 20%, and force them to attack themselves for 3 seconds. This skill can be used under [Steel Body] status. Strong Attack doesn’t have any effect against players | Designate an enemy, reduce their Auto Attack Dmg Inc. by 10%, and force them to attack themselves for 3 seconds. This skill can be used under [Steel Body] status. Strong Attack doesn’t have any effect against players |