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Preemptive Strike

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Preemptive Strike
Passive
Passive
10 ranks
Preemptive Strike
Increases Attack Spd of monk by 4%
Skill type
Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10
Max-level result Skill Attack Speed At Lv. 10
+22%
Scaling rule
+2% × skill level + 2%
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Skill Attack Speed: +22% +2% × skill level + 2% Attack Speed: +2%
Self
Skill Attack Speed: +20% +2% × skill level + 2% Attack Speed: +2%
Self
Skill Attack Speed: +18% +2% × skill level + 2% Attack Speed: +2%
Self
Skill Attack Speed: +16% +2% × skill level + 2% Attack Speed: +2%
Self
Skill Attack Speed: +14.00% +2% × skill level + 2% Attack Speed: +2%
Self
Skill Attack Speed: +12.00% +2% × skill level + 2% Attack Speed: +2%
Self
Skill Attack Speed: +10% +2% × skill level + 2% Attack Speed: +2%
Self
Skill Attack Speed: +8% +2% × skill level + 2% Attack Speed: +2%
Self
Skill Attack Speed: +6% +2% × skill level + 2% Attack Speed: +2%
Self
Skill Attack Speed: +4% +2% × skill level + 2% Attack Speed: +2%
Description Increases Attack Spd of monk by 22% Increases Attack Spd of monk by 20% Increases Attack Spd of monk by 18% Increases Attack Spd of monk by 16% Increases Attack Spd of monk by 14% Increases Attack Spd of monk by 12% Increases Attack Spd of monk by 10% Increases Attack Spd of monk by 8% Increases Attack Spd of monk by 6% Increases Attack Spd of monk by 4%
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Preemptive Strike

Self
Applied change
Skill Attack Speed
+22%
Formula: +2% × skill level + 2%
Attack Speed
+2%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide