- Max-level result Effect At Lv. 5
- Enemy’s Abnormal Status Duration +25% when you are in an Abnormal Status
- Scaling rule
- +5% × skill level + 0%
Dimension Distortion - Advanced
Enemy’s Abnormal Status Duration +5% when you are in an Abnormal Status
- Skill type
- Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: Enemy’s Abnormal Status Duration +25% when you are in an Abnormal Status
+5% × skill level + 0%
|
Effect: Enemy’s Abnormal Status Duration +20% when you are in an Abnormal Status
+5% × skill level + 0%
|
Effect: Enemy’s Abnormal Status Duration +15% when you are in an Abnormal Status
+5% × skill level + 0%
|
Effect: Enemy’s Abnormal Status Duration +10% when you are in an Abnormal Status
+5% × skill level + 0%
|
Effect: Enemy’s Abnormal Status Duration +5% when you are in an Abnormal Status
+5% × skill level + 0%
|
| Description | Enemy’s Abnormal Status Duration +25% when you are in an Abnormal Status | Enemy’s Abnormal Status Duration +20% when you are in an Abnormal Status | Enemy’s Abnormal Status Duration +15% when you are in an Abnormal Status | Enemy’s Abnormal Status Duration +10% when you are in an Abnormal Status | Enemy’s Abnormal Status Duration +5% when you are in an Abnormal Status |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Dimension Distortion - Advanced
Applied change
- Enemy’s Abnormal Status Duration +25% when you are in an Abnormal Status
- Formula: +5% × skill level + 0%