- Max-level result Effect At Lv. 5
- Deals Neutral M.Dmg equal to M.Atk x 800% to all enemies within 5m, knocking them back 3m.
- Scaling rule
- +100% × skill level + 300%; +0.50 × skill level + 0.50
Air Fluctuation
Deals Neutral M.Dmg equal to M.Atk x 400% to all enemies within 5m, knocking them back 1m.
- Skill type
- Attack
- Target
- Enemy
- Range
- 1 m
- Cooldown
- 12 s
- Cast delay
- 2 s
- SP cost
- 100
- Damage
- 400%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
- Level 5 coefficient
- 800%
- ×8 per damage event · Lv. 1: 400% → Lv. 5: 800%
- Damage events per cast
- 1 damage event
- Each event runs through the formula separately.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Damage |
800%
|
700%
|
600%
|
500%
|
400%
|
| SP cost |
100
|
100
|
100
|
100
|
100
|
| Cooldown |
12 s
|
12 s
|
12 s
|
12 s
|
12 s
|
| Cast delay |
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
| Range |
1 m
|
1 m
|
1 m
|
1 m
|
1 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: Deals Neutral M.Dmg equal to M.Atk x 800% to all enemies within 5m, knocking them back 3m.
+100% × skill level + 300%; +0.50 × skill level + 0.50
|
Effect: Deals Neutral M.Dmg equal to M.Atk x 700% to all enemies within 5m, knocking them back 2.5m.
+100% × skill level + 300%; +0.50 × skill level + 0.50
|
Effect: Deals Neutral M.Dmg equal to M.Atk x 600% to all enemies within 5m, knocking them back 2m.
+100% × skill level + 300%; +0.50 × skill level + 0.50
|
Effect: Deals Neutral M.Dmg equal to M.Atk x 500% to all enemies within 5m, knocking them back 1.5m.
+100% × skill level + 300%; +0.50 × skill level + 0.50
|
Effect: Deals Neutral M.Dmg equal to M.Atk x 400% to all enemies within 5m, knocking them back 1m.
+100% × skill level + 300%; +0.50 × skill level + 0.50
|
| Description | Deals Neutral M.Dmg equal to M.Atk x 800% to all enemies within 5m, knocking them back 3m. | Deals Neutral M.Dmg equal to M.Atk x 700% to all enemies within 5m, knocking them back 2.5m. | Deals Neutral M.Dmg equal to M.Atk x 600% to all enemies within 5m, knocking them back 2m. | Deals Neutral M.Dmg equal to M.Atk x 500% to all enemies within 5m, knocking them back 1.5m. | Deals Neutral M.Dmg equal to M.Atk x 400% to all enemies within 5m, knocking them back 1m. |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Air Fluctuation
Applied change
- Deals Neutral M.Dmg equal to M.Atk x 800% to all enemies within 5m, knocking them back 3m.
- Formula: +100% × skill level + 300%; +0.50 × skill level + 0.50