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Mountain Treasures Hotpot

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Mountain Treasures Hotpot
Active
Lead Skill
10 ranks
Mountain Treasures Hotpot
Channeled skill. A rich soup made with various mountain delicacies and lobster, combining the flavors of "mountain" and "sea". [Cooking Process]: The mountain delicacies complement the lobster in the pot, and the resulting soup fills everyone with strength. Every 0.5 seconds, it increases Phy. Dmg Inc. and M.Dmg Inc. by 1% for self and teammates within 8 meters, stacking up to 5 times, lasting for 120 seconds. Cooking ends after 1.5 seconds. [Cooking Succeeded]: A plate of [Mountain Treasures Hotpot] is created at the current location. The refreshing "mountain" and sweet "sea" flavors blend perfectly. Teammates and self within 3 meters can consume it. It can be consumed up to 5 times, at most once every 10 seconds, lasting for 10 seconds, with only one existing at a time. After consumption, cooldown time and cast delay are reduced by 30% (when stacked with other cooldown reduction effects, the total reduction does not exceed 50%), lasting for 10 seconds.
Liu Maoxing avatar
Skill type
Lead Skill
Target
Team
Range
8 m
Cooldown
15 s
Cast delay
1 s
Duration
1.50 s
SP cost
100
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10
Max-level result Damage Increase At Lv. 10
+10%
Scaling rule
+1% × skill level + 0%
Affects
Self, Party
Max-level result Magic Damage Increase At Lv. 10
+10%
Scaling rule
+1% × skill level + 0%
Affects
Self, Party
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
100
100
100
100
100
100
100
100
100
100
Cooldown
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Duration
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
8 m
8 m
8 m
8 m
8 m
8 m
8 m
8 m
8 m
8 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self, Party
Damage Increase: +10% +1% × skill level + 0% Magic Damage Increase: +10% +1% × skill level + 0% Maximum stacks: 5
Self
Maximum stacks: 5
Self, Party
Damage Increase: +9% +1% × skill level + 0% Magic Damage Increase: +9% +1% × skill level + 0% Maximum stacks: 5
Self
Maximum stacks: 5
Self, Party
Damage Increase: +8% +1% × skill level + 0% Magic Damage Increase: +8% +1% × skill level + 0% Maximum stacks: 5
Self
Maximum stacks: 5
Self, Party
Damage Increase: +7.00% +1% × skill level + 0% Magic Damage Increase: +7.00% +1% × skill level + 0% Maximum stacks: 5
Self
Maximum stacks: 5
Self, Party
Damage Increase: +6% +1% × skill level + 0% Magic Damage Increase: +6% +1% × skill level + 0% Maximum stacks: 5
Self
Maximum stacks: 5
Self, Party
Damage Increase: +5% +1% × skill level + 0% Magic Damage Increase: +5% +1% × skill level + 0% Maximum stacks: 5
Self
Maximum stacks: 5
Self, Party
Damage Increase: +4% +1% × skill level + 0% Magic Damage Increase: +4% +1% × skill level + 0% Maximum stacks: 5
Self
Maximum stacks: 5
Self, Party
Damage Increase: +3% +1% × skill level + 0% Magic Damage Increase: +3% +1% × skill level + 0% Maximum stacks: 5
Self
Maximum stacks: 5
Self, Party
Damage Increase: +2% +1% × skill level + 0% Magic Damage Increase: +2% +1% × skill level + 0% Maximum stacks: 5
Self
Maximum stacks: 5
Self, Party
Damage Increase: +1% +1% × skill level + 0% Magic Damage Increase: +1% +1% × skill level + 0% Maximum stacks: 5
Self
Maximum stacks: 5
Description Channeled skill. A rich soup made with various mountain delicacies and lobster, combining the flavors of "mountain" and "sea". [Cooking Process]: The mountain delicacies complement the lobster in the pot, and the resulting soup fills everyone with strength. Every 0.5 seconds, it increases Phy. Dmg Inc. and M.Dmg Inc. by 10% for self and teammates within 8 meters, stacking up to 5 times, lasting for 120 seconds. Cooking ends after 1.5 seconds. [Cooking Succeeded]: A plate of [Mountain Treasures Hotpot] is created at the current location. The refreshing "mountain" and sweet "sea" flavors blend perfectly. Teammates and self within 3 meters can consume it. It can be consumed up to 5 times, at most once every 10 seconds, lasting for 10 seconds, with only one existing at a time. After consumption, cooldown time and cast delay are reduced by 30% (when stacked with other cooldown reduction effects, the total reduction does not exceed 50%), lasting for 10 seconds. Channeled skill. A rich soup made with various mountain delicacies and lobster, combining the flavors of "mountain" and "sea". [Cooking Process]: The mountain delicacies complement the lobster in the pot, and the resulting soup fills everyone with strength. Every 0.5 seconds, it increases Phy. Dmg Inc. and M.Dmg Inc. by 9% for self and teammates within 8 meters, stacking up to 5 times, lasting for 120 seconds. Cooking ends after 1.5 seconds. [Cooking Succeeded]: A plate of [Mountain Treasures Hotpot] is created at the current location. The refreshing "mountain" and sweet "sea" flavors blend perfectly. Teammates and self within 3 meters can consume it. It can be consumed up to 5 times, at most once every 10 seconds, lasting for 10 seconds, with only one existing at a time. After consumption, cooldown time and cast delay are reduced by 30% (when stacked with other cooldown reduction effects, the total reduction does not exceed 50%), lasting for 10 seconds. Channeled skill. A rich soup made with various mountain delicacies and lobster, combining the flavors of "mountain" and "sea". [Cooking Process]: The mountain delicacies complement the lobster in the pot, and the resulting soup fills everyone with strength. Every 0.5 seconds, it increases Phy. Dmg Inc. and M.Dmg Inc. by 8% for self and teammates within 8 meters, stacking up to 5 times, lasting for 120 seconds. Cooking ends after 1.5 seconds. [Cooking Succeeded]: A plate of [Mountain Treasures Hotpot] is created at the current location. The refreshing "mountain" and sweet "sea" flavors blend perfectly. Teammates and self within 3 meters can consume it. It can be consumed up to 5 times, at most once every 10 seconds, lasting for 10 seconds, with only one existing at a time. After consumption, cooldown time and cast delay are reduced by 30% (when stacked with other cooldown reduction effects, the total reduction does not exceed 50%), lasting for 10 seconds. Channeled skill. A rich soup made with various mountain delicacies and lobster, combining the flavors of "mountain" and "sea". [Cooking Process]: The mountain delicacies complement the lobster in the pot, and the resulting soup fills everyone with strength. Every 0.5 seconds, it increases Phy. Dmg Inc. and M.Dmg Inc. by 7% for self and teammates within 8 meters, stacking up to 5 times, lasting for 120 seconds. Cooking ends after 1.5 seconds. [Cooking Succeeded]: A plate of [Mountain Treasures Hotpot] is created at the current location. The refreshing "mountain" and sweet "sea" flavors blend perfectly. Teammates and self within 3 meters can consume it. It can be consumed up to 5 times, at most once every 10 seconds, lasting for 10 seconds, with only one existing at a time. After consumption, cooldown time and cast delay are reduced by 30% (when stacked with other cooldown reduction effects, the total reduction does not exceed 50%), lasting for 10 seconds. Channeled skill. A rich soup made with various mountain delicacies and lobster, combining the flavors of "mountain" and "sea". [Cooking Process]: The mountain delicacies complement the lobster in the pot, and the resulting soup fills everyone with strength. Every 0.5 seconds, it increases Phy. Dmg Inc. and M.Dmg Inc. by 6% for self and teammates within 8 meters, stacking up to 5 times, lasting for 120 seconds. Cooking ends after 1.5 seconds. [Cooking Succeeded]: A plate of [Mountain Treasures Hotpot] is created at the current location. The refreshing "mountain" and sweet "sea" flavors blend perfectly. Teammates and self within 3 meters can consume it. It can be consumed up to 5 times, at most once every 10 seconds, lasting for 10 seconds, with only one existing at a time. After consumption, cooldown time and cast delay are reduced by 30% (when stacked with other cooldown reduction effects, the total reduction does not exceed 50%), lasting for 10 seconds. Channeled skill. A rich soup made with various mountain delicacies and lobster, combining the flavors of "mountain" and "sea". [Cooking Process]: The mountain delicacies complement the lobster in the pot, and the resulting soup fills everyone with strength. Every 0.5 seconds, it increases Phy. Dmg Inc. and M.Dmg Inc. by 5% for self and teammates within 8 meters, stacking up to 5 times, lasting for 120 seconds. Cooking ends after 1.5 seconds. [Cooking Succeeded]: A plate of [Mountain Treasures Hotpot] is created at the current location. The refreshing "mountain" and sweet "sea" flavors blend perfectly. Teammates and self within 3 meters can consume it. It can be consumed up to 5 times, at most once every 10 seconds, lasting for 10 seconds, with only one existing at a time. After consumption, cooldown time and cast delay are reduced by 30% (when stacked with other cooldown reduction effects, the total reduction does not exceed 50%), lasting for 10 seconds. Channeled skill. A rich soup made with various mountain delicacies and lobster, combining the flavors of "mountain" and "sea". [Cooking Process]: The mountain delicacies complement the lobster in the pot, and the resulting soup fills everyone with strength. Every 0.5 seconds, it increases Phy. Dmg Inc. and M.Dmg Inc. by 4% for self and teammates within 8 meters, stacking up to 5 times, lasting for 120 seconds. Cooking ends after 1.5 seconds. [Cooking Succeeded]: A plate of [Mountain Treasures Hotpot] is created at the current location. The refreshing "mountain" and sweet "sea" flavors blend perfectly. Teammates and self within 3 meters can consume it. It can be consumed up to 5 times, at most once every 10 seconds, lasting for 10 seconds, with only one existing at a time. After consumption, cooldown time and cast delay are reduced by 30% (when stacked with other cooldown reduction effects, the total reduction does not exceed 50%), lasting for 10 seconds. Channeled skill. A rich soup made with various mountain delicacies and lobster, combining the flavors of "mountain" and "sea". [Cooking Process]: The mountain delicacies complement the lobster in the pot, and the resulting soup fills everyone with strength. Every 0.5 seconds, it increases Phy. Dmg Inc. and M.Dmg Inc. by 3% for self and teammates within 8 meters, stacking up to 5 times, lasting for 120 seconds. Cooking ends after 1.5 seconds. [Cooking Succeeded]: A plate of [Mountain Treasures Hotpot] is created at the current location. The refreshing "mountain" and sweet "sea" flavors blend perfectly. Teammates and self within 3 meters can consume it. It can be consumed up to 5 times, at most once every 10 seconds, lasting for 10 seconds, with only one existing at a time. After consumption, cooldown time and cast delay are reduced by 30% (when stacked with other cooldown reduction effects, the total reduction does not exceed 50%), lasting for 10 seconds. Channeled skill. A rich soup made with various mountain delicacies and lobster, combining the flavors of "mountain" and "sea". [Cooking Process]: The mountain delicacies complement the lobster in the pot, and the resulting soup fills everyone with strength. Every 0.5 seconds, it increases Phy. Dmg Inc. and M.Dmg Inc. by 2% for self and teammates within 8 meters, stacking up to 5 times, lasting for 120 seconds. Cooking ends after 1.5 seconds. [Cooking Succeeded]: A plate of [Mountain Treasures Hotpot] is created at the current location. The refreshing "mountain" and sweet "sea" flavors blend perfectly. Teammates and self within 3 meters can consume it. It can be consumed up to 5 times, at most once every 10 seconds, lasting for 10 seconds, with only one existing at a time. After consumption, cooldown time and cast delay are reduced by 30% (when stacked with other cooldown reduction effects, the total reduction does not exceed 50%), lasting for 10 seconds. Channeled skill. A rich soup made with various mountain delicacies and lobster, combining the flavors of "mountain" and "sea". [Cooking Process]: The mountain delicacies complement the lobster in the pot, and the resulting soup fills everyone with strength. Every 0.5 seconds, it increases Phy. Dmg Inc. and M.Dmg Inc. by 1% for self and teammates within 8 meters, stacking up to 5 times, lasting for 120 seconds. Cooking ends after 1.5 seconds. [Cooking Succeeded]: A plate of [Mountain Treasures Hotpot] is created at the current location. The refreshing "mountain" and sweet "sea" flavors blend perfectly. Teammates and self within 3 meters can consume it. It can be consumed up to 5 times, at most once every 10 seconds, lasting for 10 seconds, with only one existing at a time. After consumption, cooldown time and cast delay are reduced by 30% (when stacked with other cooldown reduction effects, the total reduction does not exceed 50%), lasting for 10 seconds.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Mountain Treasures Hotpot

Increases P.DMG bonus and M.DMG bonus.
Self, Party
Applied change
Damage Increase
+10%
Formula: +1% × skill level + 0%
Magic Damage Increase
+10%
Formula: +1% × skill level + 0%
Maximum stacks
5

Baoshan Flying Dragon Pot (Rune)

Self
Applied change
Maximum stacks
5
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide