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Applied effects
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Description
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Channels ball lightning in the specified area, towing enemies within 5m towards the center. The ball lightning lasts 5s. It reduces attack and casting ranges of towed enemies by 60%, and keeps their MOV SPD within 100% for 3s. For every electric charge the enemies have, duration increases by 1s.
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Channels ball lightning in the specified area, towing enemies within 5m towards the center. The ball lightning lasts 5s. It reduces attack and casting ranges of towed enemies by 48%, and keeps their MOV SPD within 100% for 3s. For every electric charge the enemies have, duration increases by 1s.
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Channels ball lightning in the specified area, towing enemies within 5m towards the center. The ball lightning lasts 5s. It reduces attack and casting ranges of towed enemies by 36%, and keeps their MOV SPD within 100% for 3s. For every electric charge the enemies have, duration increases by 1s.
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Channels ball lightning in the specified area, towing enemies within 5m towards the center. The ball lightning lasts 5s. It reduces attack and casting ranges of towed enemies by 24%, and keeps their MOV SPD within 100% for 3s. For every electric charge the enemies have, duration increases by 1s.
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Channels ball lightning in the specified area, towing enemies within 5m towards the center. The ball lightning lasts 5s. It reduces attack and casting ranges of towed enemies by 12%, and keeps their MOV SPD within 100% for 3s. For every electric charge the enemies have, duration increases by 1s.
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