Source: Toxic Sand
- Max-level result Movement Speed At Lv. 10
- -1%
- Scaling rule
- Configured client value -1%
- Affects
- Enemy
Turn rocks within the range into hard spears that burst out of the ground beneath the target, dealing M.ATK*550% Earth M.Atk to enemies within 3m, removing invisibility. A 55% chance to inflict bleed. When attacking Lv.1 Earth armor, ignore the elemental counter.
Source: Toxic Sand
Source: Toxic Sand
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| Damage |
1,000%
|
950%
|
900%
|
850%
|
800%
|
750%
|
700%
|
650%
|
600%
|
550%
|
| SP cost |
81
|
78
|
75
|
72
|
69
|
66
|
63
|
60
|
57
|
54
|
| Cast time |
4.50 s
|
4.40 s
|
4.30 s
|
4.20 s
|
4.10 s
|
4 s
|
3.90 s
|
3.80 s
|
3.70 s
|
3.60 s
|
| Cooldown |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Range |
7 m
|
7 m
|
7 m
|
7 m
|
7 m
|
7 m
|
7 m
|
7 m
|
7 m
|
7 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
|
|
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| Description | Turn rocks within the range into hard spears that burst out of the ground beneath the target, dealing M.ATK*1000% Earth M.Atk to enemies within 3m, removing invisibility. A 100% chance to inflict bleed. When attacking Lv.1 Earth armor, ignore the elemental counter. | Turn rocks within the range into hard spears that burst out of the ground beneath the target, dealing M.ATK*950% Earth M.Atk to enemies within 3m, removing invisibility. A 95% chance to inflict bleed. When attacking Lv.1 Earth armor, ignore the elemental counter. | Turn rocks within the range into hard spears that burst out of the ground beneath the target, dealing M.ATK*900% Earth M.Atk to enemies within 3m, removing invisibility. A 90% chance to inflict bleed. When attacking Lv.1 Earth armor, ignore the elemental counter. | Turn rocks within the range into hard spears that burst out of the ground beneath the target, dealing M.ATK*850% Earth M.Atk to enemies within 3m, removing invisibility. A 85% chance to inflict bleed. When attacking Lv.1 Earth armor, ignore the elemental counter. | Turn rocks within the range into hard spears that burst out of the ground beneath the target, dealing M.ATK*800% Earth M.Atk to enemies within 3m, removing invisibility. A 80% chance to inflict bleed. When attacking Lv.1 Earth armor, ignore the elemental counter. | Turn rocks within the range into hard spears that burst out of the ground beneath the target, dealing M.ATK*750% Earth M.Atk to enemies within 3m, removing invisibility. A 75% chance to inflict bleed. When attacking Lv.1 Earth armor, ignore the elemental counter. | Turn rocks within the range into hard spears that burst out of the ground beneath the target, dealing M.ATK*700% Earth M.Atk to enemies within 3m, removing invisibility. A 70% chance to inflict bleed. When attacking Lv.1 Earth armor, ignore the elemental counter. | Turn rocks within the range into hard spears that burst out of the ground beneath the target, dealing M.ATK*650% Earth M.Atk to enemies within 3m, removing invisibility. A 65% chance to inflict bleed. When attacking Lv.1 Earth armor, ignore the elemental counter. | Turn rocks within the range into hard spears that burst out of the ground beneath the target, dealing M.ATK*600% Earth M.Atk to enemies within 3m, removing invisibility. A 60% chance to inflict bleed. When attacking Lv.1 Earth armor, ignore the elemental counter. | Turn rocks within the range into hard spears that burst out of the ground beneath the target, dealing M.ATK*550% Earth M.Atk to enemies within 3m, removing invisibility. A 55% chance to inflict bleed. When attacking Lv.1 Earth armor, ignore the elemental counter. |
Reduces MOV SPD and MOV SPD cap
Bleeding: Atk and Atk Spd down. Drains HP