Source: Auto Guard
- Max-level result Auto Guard Chance Justice Aura Lv. 10
- +50%
- Scaling rule
- +5% × Justice Aura level + 0%
- Condition
- Off-hand - Shield equipped
- Affects
- Self
Source: Auto Guard
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
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Level 4
Level 4
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Level 3
Level 3
|
Level 2
Level 2
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Level 1
Level 1
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| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
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| Description | When Rathgricy is wielding a shield, she has a 50% chance to become immune to the damage taken. After using [Command of Charge], other teammates have a 30% chance to become immune to the damage taken. This damage immunity effect cannot be cleared. | When Rathgricy is wielding a shield, she has a 45% chance to become immune to the damage taken. After using [Command of Charge], other teammates have a 27% chance to become immune to the damage taken. This damage immunity effect cannot be cleared. | When Rathgricy is wielding a shield, she has a 40% chance to become immune to the damage taken. After using [Command of Charge], other teammates have a 24% chance to become immune to the damage taken. This damage immunity effect cannot be cleared. | When Rathgricy is wielding a shield, she has a 35% chance to become immune to the damage taken. After using [Command of Charge], other teammates have a 21% chance to become immune to the damage taken. This damage immunity effect cannot be cleared. | When Rathgricy is wielding a shield, she has a 30% chance to become immune to the damage taken. After using [Command of Charge], other teammates have a 18% chance to become immune to the damage taken. This damage immunity effect cannot be cleared. | When Rathgricy is wielding a shield, she has a 25% chance to become immune to the damage taken. After using [Command of Charge], other teammates have a 15% chance to become immune to the damage taken. This damage immunity effect cannot be cleared. | When Rathgricy is wielding a shield, she has a 20% chance to become immune to the damage taken. After using [Command of Charge], other teammates have a 12% chance to become immune to the damage taken. This damage immunity effect cannot be cleared. | When Rathgricy is wielding a shield, she has a 15% chance to become immune to the damage taken. After using [Command of Charge], other teammates have a 9% chance to become immune to the damage taken. This damage immunity effect cannot be cleared. | When Rathgricy is wielding a shield, she has a 10% chance to become immune to the damage taken. After using [Command of Charge], other teammates have a 6% chance to become immune to the damage taken. This damage immunity effect cannot be cleared. | When Rathgricy is wielding a shield, she has a 5% chance to become immune to the damage taken. After using [Command of Charge], other teammates have a 3% chance to become immune to the damage taken. This damage immunity effect cannot be cleared. |