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Lucky Refine

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Lucky Refine
Active
Buff
10 ranks
Lucky Refine
Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 11s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed.
Hollgrehenn avatar
Skill type
Buff
Target
Friend
Range
9 m
Cooldown
45 s
Cast delay
2 s
Duration
11 s
SP cost
150
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: 热血精炼(提高精炼攻击)

Max-level result Physical Attack Blood-boiled Refinement Lv. 5
+30
Scaling rule
+6 × Blood-boiled Refinement level + 0
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
150
150
150
150
150
150
150
150
150
150
Cooldown
45 s
45 s
45 s
45 s
45 s
45 s
45 s
45 s
45 s
45 s
Cast delay
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
Duration
20 s
19 s
18 s
17 s
16 s
15 s
14 s
13 s
12 s
11 s
Range
9 m
9 m
9 m
9 m
9 m
9 m
9 m
9 m
9 m
9 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Self, Party
Self, Party
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self
Self
Self
Self
Self
Self
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Self, Party
Self, Party
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self
Self
Self
Self
Self
Self
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Self, Party
Self, Party
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self
Self
Self
Self
Self
Self
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Self, Party
Self, Party
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self
Self
Self
Self
Self
Self
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Self, Party
Self, Party
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self
Self
Self
Self
Self
Self
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Self, Party
Self, Party
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self
Self
Self
Self
Self
Self
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Self, Party
Self, Party
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self
Self
Self
Self
Self
Self
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Self, Party
Self, Party
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self
Self
Self
Self
Self
Self
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Self, Party
Self, Party
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self
Self
Self
Self
Self
Self
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Self, Party
Self, Party
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self
Self
Self
Self
Self
Self
Description Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 20s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 19s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 18s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 17s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 16s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 15s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 14s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 13s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 12s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 11s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

热血精炼(提高精炼攻击)

Self
Applied change
Physical Attack
+30
Formula: +6 × Blood-boiled Refinement level + 0

幸运精炼

防具及头饰的精炼等级提高
Self, Party
When After 2.30 s
Applied change
Upgrade Refine Lv

幸运精炼(已满)

Self, Party
When After 2.30 s
Applied change
Physical Damage Reduction
+10%
Magic Damage Reduction
+10%

Off-hand

Self
When After 2.30 s
Applied change
Upgrade Refine Lv

Armor

Self
When After 2.30 s
Applied change
Upgrade Refine Lv

Garments

Self
When After 2.30 s
Applied change
Upgrade Refine Lv

Footgears

Self
When After 2.30 s
Applied change
Upgrade Refine Lv

Accessory

Self
When After 2.30 s
Applied change
Upgrade Refine Lv

Weapons

Self
When After 2.30 s
Applied change
Upgrade Refine Lv
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide