Source: 热血精炼(提高精炼攻击)
- Max-level result Physical Attack Blood-boiled Refinement Lv. 5
- +30
- Scaling rule
- +6 × Blood-boiled Refinement level + 0
- Affects
- Self
Source: 热血精炼(提高精炼攻击)
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| SP cost |
150
|
150
|
150
|
150
|
150
|
150
|
150
|
150
|
150
|
150
|
| Cooldown |
45 s
|
45 s
|
45 s
|
45 s
|
45 s
|
45 s
|
45 s
|
45 s
|
45 s
|
45 s
|
| Cast delay |
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
| Duration |
20 s
|
19 s
|
18 s
|
17 s
|
16 s
|
15 s
|
14 s
|
13 s
|
12 s
|
11 s
|
| Range |
9 m
|
9 m
|
9 m
|
9 m
|
9 m
|
9 m
|
9 m
|
9 m
|
9 m
|
9 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
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| Description | Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 20s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. | Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 19s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. | Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 18s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. | Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 17s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. | Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 16s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. | Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 15s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. | Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 14s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. | Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 13s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. | Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 12s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. | Hollgrehenn does [Hammer Swing] 3 times, increasing armor and headwear Refine levels of self and teammates within 15m. For every 50 LUK, increases the levels by one. Up to Refine+18. Lasts 11s. If all armor and headwear of a target have reached Refine+15, increases P.DMG down and M.DMG down by 10% in addition. The cooldown is fixed. |