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RO Codex Adventurer's Index RO Codex ROM Eternal Love

Anvil Toss

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Anvil Toss
Active
Physical
Attack
10 levels
Anvil Toss

Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x1850% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters.

Skill type
Attack
Target
Enemy
Range
12 m
Cooldown
7 s
Cast delay
1 s
SP cost
55
Damage
1,850%
Hits
5
Effect distance
12 m
Area width
3 m
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
3,200%
3,050%
2,900%
2,750%
2,600%
2,450%
2,300%
2,150%
2,000%
1,850%
Hits
5
5
5
5
5
5
5
5
5
5
SP cost
100
95
90
85
80
75
70
65
60
55
Cast time - - - - - - - - - -
Cooldown
7 s
7 s
7 s
7 s
7 s
7 s
7 s
7 s
7 s
7 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
12 m
12 m
12 m
12 m
12 m
12 m
12 m
12 m
12 m
12 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Status: Anvil Toss
Enemy
Damage Increase: -30%
Enemy
Status: High-temperature Reaction
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Enemy
Status: Anvil Toss
Enemy
Damage Increase: -30%
Enemy
Status: High-temperature Reaction
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Enemy
Status: Anvil Toss
Enemy
Damage Increase: -30%
Enemy
Status: High-temperature Reaction
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Enemy
Status: Anvil Toss
Enemy
Damage Increase: -30%
Enemy
Status: High-temperature Reaction
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Enemy
Status: Anvil Toss
Enemy
Damage Increase: -30%
Enemy
Status: High-temperature Reaction
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Enemy
Status: Anvil Toss
Enemy
Damage Increase: -30%
Enemy
Status: High-temperature Reaction
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Enemy
Status: Anvil Toss
Enemy
Damage Increase: -30%
Enemy
Status: High-temperature Reaction
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Enemy
Status: Anvil Toss
Enemy
Damage Increase: -30%
Enemy
Status: High-temperature Reaction
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Enemy
Status: Anvil Toss
Enemy
Damage Increase: -30%
Enemy
Status: High-temperature Reaction
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Enemy
Status: Anvil Toss
Enemy
Damage Increase: -30%
Enemy
Status: High-temperature Reaction
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Description Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x3200% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters. Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x3050% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters. Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2900% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters. Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2750% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters. Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2600% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters. Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2450% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters. Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2300% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters. Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2150% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters. Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2000% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters. Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x1850% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters.
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Anvil Toss

Enemy
Applied change
Applied Buff
Status
Anvil Toss

Anvil Toss effect

Enemy
Applied change
Damage Increase
-30%

High-temperature Reaction

Enemy
Applied change
Applied Buff
Status
High-temperature Reaction

Hot Flying Anvil (+3)

Weapon’s Refinement Level cannot exceed 3

Enemy
Applied change
Upgrade Refine Lv

Anvil Toss effect

Enemy
Applied change
Be Taunt
Restriction
Cannot use skills

High-temperature Reaction [Stun]

Enemy
Applied change
Restriction
Cannot act
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide