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Destructive Hammer

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Destructive Hammer
Active
Physical
Attack
10 ranks
Destructive Hammer
Hollgrehenn[Swing Hammer], dealing physical damage of *1100% to enemies within 4 meters, and at the same time, there is a 20% chance to reduce the Refine level of all Equipment and headgear of the enemy by 1, lasting for 15 seconds, the probability increases by 1% for every 10 points of Luk higher than the enemy. When dealing damage to monsters, it reduces the target's Ref. Dmg Reduc by 20%, lasting for 10 seconds.
Hollgrehenn avatar
Skill type
Attack
Target
Enemy
Range
3 m
Cooldown
1.30 s
Cast delay
1 s
Duration
15 s
SP cost
12
Damage
1,100%
Hits
2
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
2,000%
×20 per damage event · Lv. 1: 1,100% → Lv. 10: 2,000%
Damage events per cast
2 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: 热血精炼(提高精炼攻击)

Max-level result Physical Attack Blood-boiled Refinement Lv. 5
+30
Scaling rule
+6 × Blood-boiled Refinement level + 0
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
2,000%
1,900%
1,800%
1,700%
1,600%
1,500%
1,400%
1,300%
1,200%
1,100%
Hits
2
2
2
2
2
2
2
2
2
2
SP cost
30
28
26
24
22
20
18
16
14
12
Cooldown
1.30 s
1.30 s
1.30 s
1.30 s
1.30 s
1.30 s
1.30 s
1.30 s
1.30 s
1.30 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Duration
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
Range
3 m
3 m
3 m
3 m
3 m
3 m
3 m
3 m
3 m
3 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Physical Damage Reduction: -20%
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Self
Self
Self
Self
Self
Self
Enemy
Physical Damage Reduction: -20%
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Self
Self
Self
Self
Self
Self
Enemy
Physical Damage Reduction: -20%
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Self
Self
Self
Self
Self
Self
Enemy
Physical Damage Reduction: -20%
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Self
Self
Self
Self
Self
Self
Enemy
Physical Damage Reduction: -20%
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Self
Self
Self
Self
Self
Self
Enemy
Physical Damage Reduction: -20%
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Self
Self
Self
Self
Self
Self
Enemy
Physical Damage Reduction: -20%
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Self
Self
Self
Self
Self
Self
Enemy
Physical Damage Reduction: -20%
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Self
Self
Self
Self
Self
Self
Enemy
Physical Damage Reduction: -20%
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Self
Self
Self
Self
Self
Self
Enemy
Physical Damage Reduction: -20%
Self
Physical Attack: +30 +6 × Blood-boiled Refinement level + 0
Enemy
Enemy
Restriction: Cannot use skills
Enemy
Restriction: Cannot act
Self
Self
Self
Self
Self
Self
Description Hollgrehenn[Swing Hammer], dealing physical damage of *2000% to enemies within 4 meters, and at the same time, there is a 20% chance to reduce the Refine level of all Equipment and headgear of the enemy by 1, lasting for 15 seconds, the probability increases by 1% for every 10 points of Luk higher than the enemy. When dealing damage to monsters, it reduces the target's Ref. Dmg Reduc by 20%, lasting for 10 seconds. Hollgrehenn[Swing Hammer], dealing physical damage of *1900% to enemies within 4 meters, and at the same time, there is a 20% chance to reduce the Refine level of all Equipment and headgear of the enemy by 1, lasting for 15 seconds, the probability increases by 1% for every 10 points of Luk higher than the enemy. When dealing damage to monsters, it reduces the target's Ref. Dmg Reduc by 20%, lasting for 10 seconds. Hollgrehenn[Swing Hammer], dealing physical damage of *1800% to enemies within 4 meters, and at the same time, there is a 20% chance to reduce the Refine level of all Equipment and headgear of the enemy by 1, lasting for 15 seconds, the probability increases by 1% for every 10 points of Luk higher than the enemy. When dealing damage to monsters, it reduces the target's Ref. Dmg Reduc by 20%, lasting for 10 seconds. Hollgrehenn[Swing Hammer], dealing physical damage of *1700% to enemies within 4 meters, and at the same time, there is a 20% chance to reduce the Refine level of all Equipment and headgear of the enemy by 1, lasting for 15 seconds, the probability increases by 1% for every 10 points of Luk higher than the enemy. When dealing damage to monsters, it reduces the target's Ref. Dmg Reduc by 20%, lasting for 10 seconds. Hollgrehenn[Swing Hammer], dealing physical damage of *1600% to enemies within 4 meters, and at the same time, there is a 20% chance to reduce the Refine level of all Equipment and headgear of the enemy by 1, lasting for 15 seconds, the probability increases by 1% for every 10 points of Luk higher than the enemy. When dealing damage to monsters, it reduces the target's Ref. Dmg Reduc by 20%, lasting for 10 seconds. Hollgrehenn[Swing Hammer], dealing physical damage of *1500% to enemies within 4 meters, and at the same time, there is a 20% chance to reduce the Refine level of all Equipment and headgear of the enemy by 1, lasting for 15 seconds, the probability increases by 1% for every 10 points of Luk higher than the enemy. When dealing damage to monsters, it reduces the target's Ref. Dmg Reduc by 20%, lasting for 10 seconds. Hollgrehenn[Swing Hammer], dealing physical damage of *1400% to enemies within 4 meters, and at the same time, there is a 20% chance to reduce the Refine level of all Equipment and headgear of the enemy by 1, lasting for 15 seconds, the probability increases by 1% for every 10 points of Luk higher than the enemy. When dealing damage to monsters, it reduces the target's Ref. Dmg Reduc by 20%, lasting for 10 seconds. Hollgrehenn[Swing Hammer], dealing physical damage of *1300% to enemies within 4 meters, and at the same time, there is a 20% chance to reduce the Refine level of all Equipment and headgear of the enemy by 1, lasting for 15 seconds, the probability increases by 1% for every 10 points of Luk higher than the enemy. When dealing damage to monsters, it reduces the target's Ref. Dmg Reduc by 20%, lasting for 10 seconds. Hollgrehenn[Swing Hammer], dealing physical damage of *1200% to enemies within 4 meters, and at the same time, there is a 20% chance to reduce the Refine level of all Equipment and headgear of the enemy by 1, lasting for 15 seconds, the probability increases by 1% for every 10 points of Luk higher than the enemy. When dealing damage to monsters, it reduces the target's Ref. Dmg Reduc by 20%, lasting for 10 seconds. Hollgrehenn[Swing Hammer], dealing physical damage of *1100% to enemies within 4 meters, and at the same time, there is a 20% chance to reduce the Refine level of all Equipment and headgear of the enemy by 1, lasting for 15 seconds, the probability increases by 1% for every 10 points of Luk higher than the enemy. When dealing damage to monsters, it reduces the target's Ref. Dmg Reduc by 20%, lasting for 10 seconds.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

破坏之锤(魔物)

Enemy
Applied change
Physical Damage Reduction
-20%

热血精炼(提高精炼攻击)

Self
Applied change
Physical Attack
+30
Formula: +6 × Blood-boiled Refinement level + 0

破坏之锤(降精炼)

全身精炼等级降低
Enemy
Applied change
Upgrade Refine Lv

极限精炼(挑衅)

Enemy
Applied change
Be Taunt
Restriction
Cannot use skills

高温反应[眩晕]

Enemy
Applied change
Restriction
Cannot act

Off-hand

Self
Applied change
Upgrade Refine Lv

Armor

Self
Applied change
Upgrade Refine Lv

Garments

Self
Applied change
Upgrade Refine Lv

Footgears

Self
Applied change
Upgrade Refine Lv

Accessory

Self
Applied change
Upgrade Refine Lv

Weapons

Self
Applied change
Upgrade Refine Lv
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide