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Galaxy Array - Meteor

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Galaxy Array - Meteor
Passive
Passive
5 ranks
Galaxy Array - Meteor
When launching auto attacks, there is a 3% chance to summon one star of [Universe Starshard] to fall down.
Skill type
Passive
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
Applied effects
Self
Chance: 100% Triggered skill: Star Falling Triggered range: 99 m Triggered cooldown: 0 s
Self
Chance: 100% Triggered skill: Star Falling Triggered range: 99 m Triggered cooldown: 0 s
Self
Chance: 100% Triggered skill: Star Falling Triggered range: 99 m Triggered cooldown: 0 s
Self
Chance: 100% Triggered skill: Star Falling Triggered range: 99 m Triggered cooldown: 0 s
Self
Chance: 100% Triggered skill: Star Falling Triggered range: 99 m Triggered cooldown: 0 s
Description When launching auto attacks, there is a 15% chance to summon one star of [Universe Starshard] to fall down. When launching auto attacks, there is a 12% chance to summon one star of [Universe Starshard] to fall down. When launching auto attacks, there is a 9% chance to summon one star of [Universe Starshard] to fall down. When launching auto attacks, there is a 6% chance to summon one star of [Universe Starshard] to fall down. When launching auto attacks, there is a 3% chance to summon one star of [Universe Starshard] to fall down.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Auto Attack Star Falling

Self
When Using a normal attack
Applied change
Triggers skill
Chance
100%
Triggered skill
Star Falling
Triggered range
99 m
Triggered cooldown
0 s
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide