- Max-level result Effect At Lv. 7
- After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 7 second(s).
- Scaling rule
- +1 × skill level + 0
Flame Kick - Clear Sight
After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 1 second(s).
- Skill type
- Passive
- Duration
- 1 s
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|
| Duration |
7 s
|
6 s
|
5 s
|
4 s
|
3 s
|
2 s
|
1 s
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 7 second(s).
+1 × skill level + 0
|
Effect: After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 6 second(s).
+1 × skill level + 0
|
Effect: After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 5 second(s).
+1 × skill level + 0
|
Effect: After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 4 second(s).
+1 × skill level + 0
|
Effect: After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 3 second(s).
+1 × skill level + 0
|
Effect: After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 2 second(s).
+1 × skill level + 0
|
Effect: After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 1 second(s).
+1 × skill level + 0
|
| Description | After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 7 second(s). | After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 6 second(s). | After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 5 second(s). | After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 4 second(s). | After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 3 second(s). | After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 2 second(s). | After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 1 second(s). |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Flame Kick - Clear Sight
Applied change
- After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 7 second(s).
- Formula: +1 × skill level + 0