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Flame Kick

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Flame Kick
Active
Physical
Attack
10 ranks
Flame Kick
A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 720% and making them [Burn].
Skill type
Attack
Target
Enemy
Range
2.50 m
Cast time
3.50 s
Cooldown
1.20 s
Cast delay
1 s
SP cost
15
Damage
720%
Hits
2
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
1,800%
×18 per damage event · Lv. 1: 720% → Lv. 10: 1,800%
Damage events per cast
2 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,800%
1,680%
1,560%
1,440%
1,320%
1,200%
1,080%
960%
840%
720%
Hits
2
2
2
2
2
2
2
2
2
2
SP cost
42
39
36
33
30
27
24
21
18
15
Cast time
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
Cooldown
1.20 s
1.20 s
1.20 s
1.20 s
1.20 s
1.20 s
1.20 s
1.20 s
1.20 s
1.20 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
2.50 m
2.50 m
2.50 m
2.50 m
2.50 m
2.50 m
2.50 m
2.50 m
2.50 m
2.50 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Range: 6 m
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Self
Range: 6 m
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Self
Range: 6 m
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Self
Range: 6 m
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Self
Range: 6 m
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Self
Range: 6 m
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Self
Range: 6 m
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Self
Range: 6 m
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Self
Range: 6 m
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Self
Range: 6 m
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Description A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1800% and making them [Burn]. A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1680% and making them [Burn]. A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1560% and making them [Burn]. A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1440% and making them [Burn]. A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1320% and making them [Burn]. A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1200% and making them [Burn]. A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1080% and making them [Burn]. A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 960% and making them [Burn]. A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 840% and making them [Burn]. A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 720% and making them [Burn].
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Flame Kick (True Sight Effect)

Gain True Sight
Self
Applied change
See Hide
Range
6 m

Burning State Effect [Burning]

Enemy
Applied change
Fire Damage Reduction
+25%
Magic Defense
-25%

Burning Bleeding Effect

Enemy
Applied change
Hp Reduce
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide