Help us improve RO Codex
We use Google Analytics to understand site usage. Analytics stays off unless you accept.
RO Codex Adventurer's Index RO Codex ROM Eternal Love

Flash Kick

Back to skills
Flash Kick
Active
Physical
Attack
10 levels
Flash Kick

Kick technique. Kick out a lightning bolt, shuttle between targets, causing physical damage of *800% to up to 6 enemies, while reducing the enemy's 5% hit and critical strike, lasting for 5 seconds.

Skill type
Attack
Target
Enemy
Range
2.50 m
Cooldown
1.50 s
Cast delay
1.50 s
SP cost
21
Damage
800%
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
2,150%
2,000%
1,850%
1,700%
1,550%
1,400%
1,250%
1,100%
950%
800%
Hits - - - - - - - - - -
SP cost
48
45
42
39
36
33
30
27
24
21
Cast time - - - - - - - - - -
Cooldown
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
2.50 m
2.50 m
2.50 m
2.50 m
2.50 m
2.50 m
2.50 m
2.50 m
2.50 m
2.50 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Hit %: -50% Cri %: -50%
Enemy
Hit %: -45% Cri %: -45%
Enemy
Hit %: -40% Cri %: -40%
Enemy
Hit %: -35% Cri %: -35%
Enemy
Hit %: -30.00% Cri %: -30.00%
Enemy
Hit %: -25% Cri %: -25%
Enemy
Hit %: -20% Cri %: -20%
Enemy
Hit %: -15.00% Cri %: -15.00%
Enemy
Hit %: -10% Cri %: -10%
Enemy
Hit %: -5% Cri %: -5%
Description Kick technique. Kick out a lightning bolt, shuttle between targets, causing physical damage of *2150% to up to 6 enemies, while reducing the enemy's 50% hit and critical strike, lasting for 5 seconds. Kick technique. Kick out a lightning bolt, shuttle between targets, causing physical damage of *2000% to up to 6 enemies, while reducing the enemy's 45% hit and critical strike, lasting for 5 seconds. Kick technique. Kick out a lightning bolt, shuttle between targets, causing physical damage of *1850% to up to 6 enemies, while reducing the enemy's 40% hit and critical strike, lasting for 5 seconds. Kick technique. Kick out a lightning bolt, shuttle between targets, causing physical damage of *1700% to up to 6 enemies, while reducing the enemy's 35% hit and critical strike, lasting for 5 seconds. Kick technique. Kick out a lightning bolt, shuttle between targets, causing physical damage of *1550% to up to 6 enemies, while reducing the enemy's 30% hit and critical strike, lasting for 5 seconds. Kick technique. Kick out a lightning bolt, shuttle between targets, causing physical damage of *1400% to up to 6 enemies, while reducing the enemy's 25% hit and critical strike, lasting for 5 seconds. Kick technique. Kick out a lightning bolt, shuttle between targets, causing physical damage of *1250% to up to 6 enemies, while reducing the enemy's 20% hit and critical strike, lasting for 5 seconds. Kick technique. Kick out a lightning bolt, shuttle between targets, causing physical damage of *1100% to up to 6 enemies, while reducing the enemy's 15% hit and critical strike, lasting for 5 seconds. Kick technique. Kick out a lightning bolt, shuttle between targets, causing physical damage of *950% to up to 6 enemies, while reducing the enemy's 10% hit and critical strike, lasting for 5 seconds. Kick technique. Kick out a lightning bolt, shuttle between targets, causing physical damage of *800% to up to 6 enemies, while reducing the enemy's 5% hit and critical strike, lasting for 5 seconds.
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Flash Kick

Enemy
Applied change
Hit %
-50%
Formula: -5% × skill level + 0%
Cri %
-50%
Formula: -5% × skill level + 0%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide