- Max-level result Effect At Lv. 5
- The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.
- Scaling rule
- +0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
Universe Fusion
The character can leverage its potential after awakening. When activated, each attack consumes 0.4% of current HP of self and makes the enemy lose 0.4% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 6% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.
- Skill type
- Switch
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.
+0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
|
Effect: The character can leverage its potential after awakening. When activated, each attack consumes 1.6% of current HP of self and makes the enemy lose 1.6% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 24% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.
+0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
|
Effect: The character can leverage its potential after awakening. When activated, each attack consumes 1.2% of current HP of self and makes the enemy lose 1.2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 18% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.
+0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
|
Effect: The character can leverage its potential after awakening. When activated, each attack consumes 0.8% of current HP of self and makes the enemy lose 0.8% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 12% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.
+0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
|
Effect: The character can leverage its potential after awakening. When activated, each attack consumes 0.4% of current HP of self and makes the enemy lose 0.4% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 6% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.
+0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
|
| Description | The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. | The character can leverage its potential after awakening. When activated, each attack consumes 1.6% of current HP of self and makes the enemy lose 1.6% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 24% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. | The character can leverage its potential after awakening. When activated, each attack consumes 1.2% of current HP of self and makes the enemy lose 1.2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 18% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. | The character can leverage its potential after awakening. When activated, each attack consumes 0.8% of current HP of self and makes the enemy lose 0.8% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 12% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. | The character can leverage its potential after awakening. When activated, each attack consumes 0.4% of current HP of self and makes the enemy lose 0.4% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 6% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Universe Fusion
Applied change
- The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.
- Formula: +0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%