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Universe Fusion

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Universe Fusion
Active
Physical
Switch
5 ranks
Universe Fusion
The character can leverage its potential after awakening. When activated, each attack consumes 0.4% of current HP of self and makes the enemy lose 0.4% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 6% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.
Skill type
Switch
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5
Max-level result Effect At Lv. 5
The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.
Scaling rule
+0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
Applied effects
Effect: The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. +0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
Effect: The character can leverage its potential after awakening. When activated, each attack consumes 1.6% of current HP of self and makes the enemy lose 1.6% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 24% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. +0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
Effect: The character can leverage its potential after awakening. When activated, each attack consumes 1.2% of current HP of self and makes the enemy lose 1.2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 18% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. +0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
Effect: The character can leverage its potential after awakening. When activated, each attack consumes 0.8% of current HP of self and makes the enemy lose 0.8% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 12% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. +0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
Effect: The character can leverage its potential after awakening. When activated, each attack consumes 0.4% of current HP of self and makes the enemy lose 0.4% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 6% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. +0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
Description The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. The character can leverage its potential after awakening. When activated, each attack consumes 1.6% of current HP of self and makes the enemy lose 1.6% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 24% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. The character can leverage its potential after awakening. When activated, each attack consumes 1.2% of current HP of self and makes the enemy lose 1.2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 18% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. The character can leverage its potential after awakening. When activated, each attack consumes 0.8% of current HP of self and makes the enemy lose 0.8% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 12% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks. The character can leverage its potential after awakening. When activated, each attack consumes 0.4% of current HP of self and makes the enemy lose 0.4% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 6% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Universe Fusion

Applied change
Skill Effect
The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.
Formula: +0.40 × skill level + 0; +0.40 × skill level + 0; +6% × skill level + 0%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide