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RO Codex Adventurer's Index RO Codex ROM Eternal Love

Withered Curse

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Withered Curse
Active
Magic
Buff
10 levels
Withered Curse

Curses the enemies in the area. Enemies within a 5-meter range lose 1% of Max HP per second and cannot be revived on-site upon death. Lasts 5 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.

Skill type
Buff
Target
Enemy
Range
6 m
Cast time
4.50 s
Cooldown
28 s
Cast delay
2 s
SP cost
160
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage - - - - - - - - - -
Hits - - - - - - - - - -
SP cost
250
240
230
220
210
200
190
180
170
160
Cast time
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
Cooldown
28 s
28 s
28 s
28 s
28 s
28 s
28 s
28 s
28 s
28 s
Cast delay
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
Range
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Enemy
Enemy
Enemy
Enemy
Enemy
Enemy
Enemy
Enemy
Enemy
Description Curses the enemies in the area. Enemies within a 5-meter range lose 1% of Max HP per second and cannot be revived on-site upon death. Lasts 14 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Curses the enemies in the area. Enemies within a 5-meter range lose 1% of Max HP per second and cannot be revived on-site upon death. Lasts 13 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Curses the enemies in the area. Enemies within a 5-meter range lose 1% of Max HP per second and cannot be revived on-site upon death. Lasts 12 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Curses the enemies in the area. Enemies within a 5-meter range lose 1% of Max HP per second and cannot be revived on-site upon death. Lasts 11 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Curses the enemies in the area. Enemies within a 5-meter range lose 1% of Max HP per second and cannot be revived on-site upon death. Lasts 10 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Curses the enemies in the area. Enemies within a 5-meter range lose 1% of Max HP per second and cannot be revived on-site upon death. Lasts 9 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Curses the enemies in the area. Enemies within a 5-meter range lose 1% of Max HP per second and cannot be revived on-site upon death. Lasts 8 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Curses the enemies in the area. Enemies within a 5-meter range lose 1% of Max HP per second and cannot be revived on-site upon death. Lasts 7 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Curses the enemies in the area. Enemies within a 5-meter range lose 1% of Max HP per second and cannot be revived on-site upon death. Lasts 6 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Curses the enemies in the area. Enemies within a 5-meter range lose 1% of Max HP per second and cannot be revived on-site upon death. Lasts 5 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Withered Curse (Cannot revive after death)

The victim loses a percentage of HP per second and cannot be revived upon death

Enemy
Applied change
No Relive
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide