Sinful Spiritual Body
Applied change
Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 13% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players)
No prerequisite skill is required.
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| Damage | - | - | - | - | - | - | - | - | - | - |
| Hits | - | - | - | - | - | - | - | - | - | - |
| SP cost |
400
|
370
|
340
|
310
|
280
|
250
|
220
|
190
|
160
|
130
|
| Cast time |
8 s
|
8 s
|
8 s
|
8 s
|
8 s
|
8 s
|
8 s
|
8 s
|
8 s
|
8 s
|
| Cooldown |
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
| Cast delay |
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
| Range |
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
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|
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|
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| Description | Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 40% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) | Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 37% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) | Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 34% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) | Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 31% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) | Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 28% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) | Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 25% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) | Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 22% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) | Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 19% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) | Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 16% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) | Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 13% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) |