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Soul Judgement

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Soul Judgement
Active
Magic
Buff
10 ranks
Soul Judgement
Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 13% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players)
Skill type
Buff
Target
Enemy
Range
6 m
Cast time
8 s
Cooldown
30 s
Cast delay
2 s
Duration
10 s
SP cost
130
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
400
370
340
310
280
250
220
190
160
130
Cast time
8 s
8 s
8 s
8 s
8 s
8 s
8 s
8 s
8 s
8 s
Cooldown
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
Cast delay
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
Duration
10 s
10 s
10 s
10 s
10 s
10 s
10 s
10 s
10 s
10 s
Range
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Self
Enemy
Self
Enemy
Self
Enemy
Self
Enemy
Self
Enemy
Self
Enemy
Self
Enemy
Self
Enemy
Self
Enemy
Self
Description Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 40% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 37% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 34% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 31% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 28% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 25% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 22% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 19% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 16% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players) Drains the spirit of an enemy out and fixes it at the current location, and the hero can inherit some of the enemy's original attributes. Every time when the Mind Body is taking damage, 13% of the damage will be carried over to the original body. Mind Body cannot attack or move for 10s (Only valid against players)
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Sinful Spiritual Body

Enemy
Applied change
Spiritual Body

Spirit of Forgiveness

Self
Applied change
Damage To Soul
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide