- Max-level result Effect At Lv. 5
- If the target carries a soul, Occultist's class skill deals 30% DMG additionally to the target
- Scaling rule
- +6% × skill level + 0%
Soul Hunter
If the target carries a soul, Occultist's class skill deals 6% DMG additionally to the target
- Skill type
- Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: If the target carries a soul, Occultist's class skill deals 30% DMG additionally to the target
+6% × skill level + 0%
|
Effect: If the target carries a soul, Occultist's class skill deals 24% DMG additionally to the target
+6% × skill level + 0%
|
Effect: If the target carries a soul, Occultist's class skill deals 18% DMG additionally to the target
+6% × skill level + 0%
|
Effect: If the target carries a soul, Occultist's class skill deals 12% DMG additionally to the target
+6% × skill level + 0%
|
Effect: If the target carries a soul, Occultist's class skill deals 6% DMG additionally to the target
+6% × skill level + 0%
|
| Description | If the target carries a soul, Occultist's class skill deals 30% DMG additionally to the target | If the target carries a soul, Occultist's class skill deals 24% DMG additionally to the target | If the target carries a soul, Occultist's class skill deals 18% DMG additionally to the target | If the target carries a soul, Occultist's class skill deals 12% DMG additionally to the target | If the target carries a soul, Occultist's class skill deals 6% DMG additionally to the target |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Soul Hunter
Applied change
- If the target carries a soul, Occultist's class skill deals 30% DMG additionally to the target
- Formula: +6% × skill level + 0%