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RO Codex Adventurer's Index RO Codex ROM Eternal Love

Kaina

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Kaina
Passive
10 levels
Kaina

When resting on-site or playing dead, the hero restores 2% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status

Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage - - - - - - - - - -
Hits - - - - - - - - - -
SP cost - - - - - - - - - -
Cast time - - - - - - - - - -
Cooldown - - - - - - - - - -
Cast delay - - - - - - - - - -
Range - - - - - - - - - -
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Max Sp %: +10% Max Hp %: +10%
Self
Max Sp %: +8.00% Max Hp %: +8.00%
Self
Max Sp %: +6% Max Hp %: +6%
Self
Max Sp %: +4.00% Max Hp %: +4.00%
Self
Max Sp %: +2.00% Max Hp %: +2.00%
Effect: When resting on-site or playing dead, the hero restores 10% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
Effect: When resting on-site or playing dead, the hero restores 8% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
Effect: When resting on-site or playing dead, the hero restores 6% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
Effect: When resting on-site or playing dead, the hero restores 4% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
Effect: When resting on-site or playing dead, the hero restores 2% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
Description When resting on-site or playing dead, the hero restores 10% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 10% When resting on-site or playing dead, the hero restores 10% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 8% When resting on-site or playing dead, the hero restores 10% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 6% When resting on-site or playing dead, the hero restores 10% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 4% When resting on-site or playing dead, the hero restores 10% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 2% When resting on-site or playing dead, the hero restores 10% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status When resting on-site or playing dead, the hero restores 8% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status When resting on-site or playing dead, the hero restores 6% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status When resting on-site or playing dead, the hero restores 4% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status When resting on-site or playing dead, the hero restores 2% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Kaina

Applied change
Passive Effect
When resting on-site or playing dead, the hero restores 10% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 10%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide