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Soul Impact

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Soul Impact
Active
Magic
Attack
10 ranks
Soul Impact
Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*300% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
Skill type
Attack
Target
Enemy
Range
5 m
Cast time
1.50 s
Cooldown
1 s
Cast delay
1 s
SP cost
20
Damage
300%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
1,380%
×13.80 per damage event · Lv. 1: 300% → Lv. 10: 1,380%
Damage events per cast
1 damage event
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10
Max-level result Effect At Lv. 10
Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1380% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
Scaling rule
+120 × skill level + 180
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,380%
1,260%
1,140%
1,020.00%
900%
780%
660%
540%
420%
300%
SP cost
38
36
34
32
30
28
26
24
22
20
Cast time
2.40 s
2.30 s
2.20 s
2.10 s
2 s
1.90 s
1.80 s
1.70 s
1.60 s
1.50 s
Cooldown
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1380% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range +120 × skill level + 180
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1260% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range +120 × skill level + 180
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1140% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range +120 × skill level + 180
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1020% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range +120 × skill level + 180
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*900% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range +120 × skill level + 180
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*780% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range +120 × skill level + 180
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*660% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range +120 × skill level + 180
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*540% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range +120 × skill level + 180
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*420% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range +120 × skill level + 180
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*300% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range +120 × skill level + 180
Description Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1380% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1260% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1140% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1020% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*900% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*780% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*660% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*540% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*420% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*300% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Soul Impact

Applied change
Skill Effect
Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1380% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
Formula: +120 × skill level + 180
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide