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Soul Impact

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Soul Impact
Active
Magic
Attack
10 levels
Soul Impact

Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*300% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range

Skill type
Attack
Target
Enemy
Range
5 m
Cast time
1.50 s
Cooldown
1 s
Cast delay
1 s
SP cost
20
Damage
300%
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,380%
1,260%
1,140%
1,020.00%
900%
780%
660%
540%
420%
300%
Hits - - - - - - - - - -
SP cost
38
36
34
32
30
28
26
24
22
20
Cast time
2.40 s
2.30 s
2.20 s
2.10 s
2 s
1.90 s
1.80 s
1.70 s
1.60 s
1.50 s
Cooldown
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1380% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1260% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1140% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1020% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*900% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*780% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*660% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*540% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*420% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*300% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range
Description Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1380% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1260% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1140% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1020% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*900% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*780% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*660% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*540% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*420% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*300% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Soul Impact

Applied change
Skill Effect
Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1380% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range
Formula: +120 × skill level + 180
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide