- Max-level result Effect At Lv. 10
- Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1380% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
- Scaling rule
- +120 × skill level + 180
Soul Impact
Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*300% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
- Skill type
- Attack
- Target
- Enemy
- Range
- 5 m
- Cast time
- 1.50 s
- Cooldown
- 1 s
- Cast delay
- 1 s
- SP cost
- 20
- Damage
- 300%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
- Level 10 coefficient
- 1,380%
- ×13.80 per damage event · Lv. 1: 300% → Lv. 10: 1,380%
- Damage events per cast
- 1 damage event
- Each event runs through the formula separately.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| Damage |
1,380%
|
1,260%
|
1,140%
|
1,020.00%
|
900%
|
780%
|
660%
|
540%
|
420%
|
300%
|
| SP cost |
38
|
36
|
34
|
32
|
30
|
28
|
26
|
24
|
22
|
20
|
| Cast time |
2.40 s
|
2.30 s
|
2.20 s
|
2.10 s
|
2 s
|
1.90 s
|
1.80 s
|
1.70 s
|
1.60 s
|
1.50 s
|
| Cooldown |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Range |
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1380% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
+120 × skill level + 180
|
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1260% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
+120 × skill level + 180
|
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1140% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
+120 × skill level + 180
|
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1020% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
+120 × skill level + 180
|
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*900% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
+120 × skill level + 180
|
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*780% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
+120 × skill level + 180
|
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*660% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
+120 × skill level + 180
|
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*540% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
+120 × skill level + 180
|
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*420% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
+120 × skill level + 180
|
Effect: Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*300% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
+120 × skill level + 180
|
| Description | Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1380% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range | Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1260% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range | Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1140% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range | Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1020% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range | Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*900% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range | Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*780% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range | Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*660% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range | Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*540% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range | Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*420% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range | Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*300% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Soul Impact
Applied change
- Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1380% Ghost M.Atk. The damage goes higher as more enemy units are caught in the range
- Formula: +120 × skill level + 180