- Max-level result Effect At Lv. 5
- Take 25% reduced DMG when using Carnage Capoeira.
- Scaling rule
- +5% × skill level + 0%
Carnage Capoeira - Afterimage
Take 5% reduced DMG when using Carnage Capoeira.
- Skill type
- Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: Take 25% reduced DMG when using Carnage Capoeira.
+5% × skill level + 0%
|
Effect: Take 20% reduced DMG when using Carnage Capoeira.
+5% × skill level + 0%
|
Effect: Take 15% reduced DMG when using Carnage Capoeira.
+5% × skill level + 0%
|
Effect: Take 10% reduced DMG when using Carnage Capoeira.
+5% × skill level + 0%
|
Effect: Take 5% reduced DMG when using Carnage Capoeira.
+5% × skill level + 0%
|
| Description | Take 25% reduced DMG when using Carnage Capoeira. | Take 20% reduced DMG when using Carnage Capoeira. | Take 15% reduced DMG when using Carnage Capoeira. | Take 10% reduced DMG when using Carnage Capoeira. | Take 5% reduced DMG when using Carnage Capoeira. |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Carnage Capoeira - Afterimage
Applied change
- Take 25% reduced DMG when using Carnage Capoeira.
- Formula: +5% × skill level + 0%