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Forced Dispel

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Forced Dispel
Active
Physical
Attack
10 ranks
Forced Dispel
Target an enemy and charge up before dealing Phy. ATK*1600% in phy. DMG to the target, dispel all buffs from the target, and prevent them from gaining buffs for 3.5s. Spend 1 bullet. Must be used with a rifle gun equipped. This skill ignores the effects of skills such as Light Screen, Auto Defense, Sword Block, and Kyrie Eleison's Array.
Skill type
Attack
Target
Enemy
Range
7 m
Charge time
1 s
Cooldown
12 s
Cast delay
1 s
Duration
3.50 s
Damage
1,600%
Hits
3
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
2,500%
×25 per damage event · Lv. 1: 1,600% → Lv. 10: 2,500%
Damage events per cast
3 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
2,500%
2,400%
2,300%
2,200%
2,100%
2,000%
1,900%
1,800%
1,700%
1,600%
Hits
3
3
3
3
3
3
3
3
3
3
Cooldown
12 s
12 s
12 s
12 s
12 s
12 s
12 s
12 s
12 s
12 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Duration
8 s
7.50 s
7 s
6.50 s
6 s
5.50 s
5 s
4.50 s
4 s
3.50 s
Range
7 m
7 m
7 m
7 m
7 m
7 m
7 m
7 m
7 m
7 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Debuffs removed: 99 per trigger
Enemy
Status: Unable to add Gain Effect
Status: Tyrant - Rifle Shield Reserve
Enemy
Debuffs removed: 99 per trigger
Enemy
Status: Unable to add Gain Effect
Status: Tyrant - Rifle Shield Reserve
Enemy
Debuffs removed: 99 per trigger
Enemy
Status: Unable to add Gain Effect
Status: Tyrant - Rifle Shield Reserve
Enemy
Debuffs removed: 99 per trigger
Enemy
Status: Unable to add Gain Effect
Status: Tyrant - Rifle Shield Reserve
Enemy
Debuffs removed: 99 per trigger
Enemy
Status: Unable to add Gain Effect
Status: Tyrant - Rifle Shield Reserve
Enemy
Debuffs removed: 99 per trigger
Enemy
Status: Unable to add Gain Effect
Status: Tyrant - Rifle Shield Reserve
Enemy
Debuffs removed: 99 per trigger
Enemy
Status: Unable to add Gain Effect
Status: Tyrant - Rifle Shield Reserve
Enemy
Debuffs removed: 99 per trigger
Enemy
Status: Unable to add Gain Effect
Status: Tyrant - Rifle Shield Reserve
Enemy
Debuffs removed: 99 per trigger
Enemy
Status: Unable to add Gain Effect
Status: Tyrant - Rifle Shield Reserve
Enemy
Debuffs removed: 99 per trigger
Enemy
Status: Unable to add Gain Effect
Status: Tyrant - Rifle Shield Reserve
Description Target an enemy and charge up before dealing Phy. ATK*2500% in phy. DMG to the target, dispel all buffs from the target, and prevent them from gaining buffs for 8s. Spend 1 bullet. Must be used with a rifle gun equipped. This skill ignores the effects of skills such as Light Screen, Auto Defense, Sword Block, and Kyrie Eleison's Array. Target an enemy and charge up before dealing Phy. ATK*2400% in phy. DMG to the target, dispel all buffs from the target, and prevent them from gaining buffs for 7.5s. Spend 1 bullet. Must be used with a rifle gun equipped. This skill ignores the effects of skills such as Light Screen, Auto Defense, Sword Block, and Kyrie Eleison's Array. Target an enemy and charge up before dealing Phy. ATK*2300% in phy. DMG to the target, dispel all buffs from the target, and prevent them from gaining buffs for 7s. Spend 1 bullet. Must be used with a rifle gun equipped. This skill ignores the effects of skills such as Light Screen, Auto Defense, Sword Block, and Kyrie Eleison's Array. Target an enemy and charge up before dealing Phy. ATK*2200% in phy. DMG to the target, dispel all buffs from the target, and prevent them from gaining buffs for 6.5s. Spend 1 bullet. Must be used with a rifle gun equipped. This skill ignores the effects of skills such as Light Screen, Auto Defense, Sword Block, and Kyrie Eleison's Array. Target an enemy and charge up before dealing Phy. ATK*2100% in phy. DMG to the target, dispel all buffs from the target, and prevent them from gaining buffs for 6s. Spend 1 bullet. Must be used with a rifle gun equipped. This skill ignores the effects of skills such as Light Screen, Auto Defense, Sword Block, and Kyrie Eleison's Array. Target an enemy and charge up before dealing Phy. ATK*2000% in phy. DMG to the target, dispel all buffs from the target, and prevent them from gaining buffs for 5.5s. Spend 1 bullet. Must be used with a rifle gun equipped. This skill ignores the effects of skills such as Light Screen, Auto Defense, Sword Block, and Kyrie Eleison's Array. Target an enemy and charge up before dealing Phy. ATK*1900% in phy. DMG to the target, dispel all buffs from the target, and prevent them from gaining buffs for 5s. Spend 1 bullet. Must be used with a rifle gun equipped. This skill ignores the effects of skills such as Light Screen, Auto Defense, Sword Block, and Kyrie Eleison's Array. Target an enemy and charge up before dealing Phy. ATK*1800% in phy. DMG to the target, dispel all buffs from the target, and prevent them from gaining buffs for 4.5s. Spend 1 bullet. Must be used with a rifle gun equipped. This skill ignores the effects of skills such as Light Screen, Auto Defense, Sword Block, and Kyrie Eleison's Array. Target an enemy and charge up before dealing Phy. ATK*1700% in phy. DMG to the target, dispel all buffs from the target, and prevent them from gaining buffs for 4s. Spend 1 bullet. Must be used with a rifle gun equipped. This skill ignores the effects of skills such as Light Screen, Auto Defense, Sword Block, and Kyrie Eleison's Array. Target an enemy and charge up before dealing Phy. ATK*1600% in phy. DMG to the target, dispel all buffs from the target, and prevent them from gaining buffs for 3.5s. Spend 1 bullet. Must be used with a rifle gun equipped. This skill ignores the effects of skills such as Light Screen, Auto Defense, Sword Block, and Kyrie Eleison's Array.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Spell Effect Removes Buffs (Against Enemies)

Enemy
Applied change
Disperse
Debuffs removed
99 per trigger

Unable to add Gain Effect

Unable to add Gain Effect
Enemy
Applied change
Applied Buff
Status
Unable to add Gain Effect

Tyrant - Rifle Shield Reserve

Applied change
Applied Buff
Status
Tyrant - Rifle Shield Reserve
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide