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Bounty

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Bounty
Active
Magic
Buff
10 levels
Bounty

Place a bounty on an enemy, so that any teammates who kill the target (including yourself) regain 10% Max HP and Max Magic. If the killer is a Gunslinger, their ammo is also fully refilled. Bounty lasts 20s and cannot be dispelled. Spends 1000 Zeny when used.

Skill type
Buff
Target
Enemy
Range
10 m
Cooldown
15 s
Cast delay
1 s
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage - - - - - - - - - -
Hits - - - - - - - - - -
SP cost - - - - - - - - - -
Cast time - - - - - - - - - -
Cooldown
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
10 m
10 m
10 m
10 m
10 m
10 m
10 m
10 m
10 m
10 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Enemy
Status: Bounty (Rune)
Enemy
Physical Damage Reduction: -3% Magic Damage Reduction: -3%
Enemy
Physical Defense: -15%
Enemy
Enemy
Status: Bounty (Rune)
Enemy
Physical Damage Reduction: -3% Magic Damage Reduction: -3%
Enemy
Physical Defense: -15%
Enemy
Enemy
Status: Bounty (Rune)
Enemy
Physical Damage Reduction: -3% Magic Damage Reduction: -3%
Enemy
Physical Defense: -15%
Enemy
Enemy
Status: Bounty (Rune)
Enemy
Physical Damage Reduction: -3% Magic Damage Reduction: -3%
Enemy
Physical Defense: -15%
Enemy
Enemy
Status: Bounty (Rune)
Enemy
Physical Damage Reduction: -3% Magic Damage Reduction: -3%
Enemy
Physical Defense: -15%
Enemy
Enemy
Status: Bounty (Rune)
Enemy
Physical Damage Reduction: -3% Magic Damage Reduction: -3%
Enemy
Physical Defense: -15%
Enemy
Enemy
Status: Bounty (Rune)
Enemy
Physical Damage Reduction: -3% Magic Damage Reduction: -3%
Enemy
Physical Defense: -15%
Enemy
Enemy
Status: Bounty (Rune)
Enemy
Physical Damage Reduction: -3% Magic Damage Reduction: -3%
Enemy
Physical Defense: -15%
Enemy
Enemy
Status: Bounty (Rune)
Enemy
Physical Damage Reduction: -3% Magic Damage Reduction: -3%
Enemy
Physical Defense: -15%
Enemy
Enemy
Status: Bounty (Rune)
Enemy
Physical Damage Reduction: -3% Magic Damage Reduction: -3%
Enemy
Physical Defense: -15%
Description Place a bounty on an enemy, so that any teammates who kill the target (including yourself) regain 100% Max HP and Max Magic. If the killer is a Gunslinger, their ammo is also fully refilled. Bounty lasts 20s and cannot be dispelled. Spends 1000 Zeny when used. Place a bounty on an enemy, so that any teammates who kill the target (including yourself) regain 90% Max HP and Max Magic. If the killer is a Gunslinger, their ammo is also fully refilled. Bounty lasts 20s and cannot be dispelled. Spends 1000 Zeny when used. Place a bounty on an enemy, so that any teammates who kill the target (including yourself) regain 80% Max HP and Max Magic. If the killer is a Gunslinger, their ammo is also fully refilled. Bounty lasts 20s and cannot be dispelled. Spends 1000 Zeny when used. Place a bounty on an enemy, so that any teammates who kill the target (including yourself) regain 70% Max HP and Max Magic. If the killer is a Gunslinger, their ammo is also fully refilled. Bounty lasts 20s and cannot be dispelled. Spends 1000 Zeny when used. Place a bounty on an enemy, so that any teammates who kill the target (including yourself) regain 60% Max HP and Max Magic. If the killer is a Gunslinger, their ammo is also fully refilled. Bounty lasts 20s and cannot be dispelled. Spends 1000 Zeny when used. Place a bounty on an enemy, so that any teammates who kill the target (including yourself) regain 50% Max HP and Max Magic. If the killer is a Gunslinger, their ammo is also fully refilled. Bounty lasts 20s and cannot be dispelled. Spends 1000 Zeny when used. Place a bounty on an enemy, so that any teammates who kill the target (including yourself) regain 40% Max HP and Max Magic. If the killer is a Gunslinger, their ammo is also fully refilled. Bounty lasts 20s and cannot be dispelled. Spends 1000 Zeny when used. Place a bounty on an enemy, so that any teammates who kill the target (including yourself) regain 30% Max HP and Max Magic. If the killer is a Gunslinger, their ammo is also fully refilled. Bounty lasts 20s and cannot be dispelled. Spends 1000 Zeny when used. Place a bounty on an enemy, so that any teammates who kill the target (including yourself) regain 20% Max HP and Max Magic. If the killer is a Gunslinger, their ammo is also fully refilled. Bounty lasts 20s and cannot be dispelled. Spends 1000 Zeny when used. Place a bounty on an enemy, so that any teammates who kill the target (including yourself) regain 10% Max HP and Max Magic. If the killer is a Gunslinger, their ammo is also fully refilled. Bounty lasts 20s and cannot be dispelled. Spends 1000 Zeny when used.
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Bounty

Wanted mark

Enemy
Applied change
Hunt Reward

Bounty (Rune)

DMG received increases and DMG dealt drops

Enemy
Applied change
Applied Buff
Status
Bounty (Rune)

Bounty Debuff

Enemy
Applied change
Physical Damage Reduction
-3%
Formula: Configured client value -3%
Magic Damage Reduction
-3%
Formula: Configured client value -3%

Bounty effect

Enemy
Applied change
Physical Defense
-15%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide