Magic - Curse
HP Abnormality
Applied change
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| SP cost |
150
|
150
|
150
|
150
|
150
|
| Cast time |
3.50 s
|
3.50 s
|
3.50 s
|
3.50 s
|
3.50 s
|
| Cooldown |
18 s
|
18 s
|
18 s
|
18 s
|
18 s
|
| Cast delay |
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
| Duration |
10 s
|
9 s
|
8 s
|
7 s
|
6 s
|
| Range |
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
| Description | Phantasm on one enemy unit and cause the target to be unable to correctly view his HP and his allies' HP for 10 seconds. The sorcery can't be dispersed | Phantasm on one enemy unit and cause the target to be unable to correctly view his HP and his allies' HP for 9 seconds. The sorcery can't be dispersed | Phantasm on one enemy unit and cause the target to be unable to correctly view his HP and his allies' HP for 8 seconds. The sorcery can't be dispersed | Phantasm on one enemy unit and cause the target to be unable to correctly view his HP and his allies' HP for 7 seconds. The sorcery can't be dispersed | Phantasm on one enemy unit and cause the target to be unable to correctly view his HP and his allies' HP for 6 seconds. The sorcery can't be dispersed |