Help us improve RO Codex
We use Google Analytics to understand site usage. Analytics stays off unless you accept.
RO Codex Adventurer's Index RO Codex ROM Eternal Love

Summoning - Scorching Manzomaru

Back to skills
Summoning - Scorching Manzomaru
Active
Magic
Delay Damage
10 levels
Summoning - Scorching Manzomaru

Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 2880% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.

Skill type
Delay Damage
Target
Enemy
Range
7 m
Cast time
3.40 s
Cooldown
3.50 s
Cast delay
1.50 s
SP cost
56
Damage
2,880%
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
4,860%
4,640%
4,420%
4,200%
3,980.00%
3,760%
3,540%
3,320.00%
3,100%
2,880%
Hits - - - - - - - - - -
SP cost
119
112
105
98
91
84
77
70
63
56
Cast time
7 s
6.60 s
6.20 s
5.80 s
5.40 s
5 s
4.60 s
4.20 s
3.80 s
3.40 s
Cooldown
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
3.50 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
7 m
7 m
7 m
7 m
7 m
7 m
7 m
7 m
7 m
7 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Effect: Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 4860% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.
Effect: Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 4640% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.
Effect: Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 4420% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.
Effect: Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 4200% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.
Effect: Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 3980% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.
Effect: Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 3760% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.
Effect: Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 3540% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.
Effect: Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 3320% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.
Effect: Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 3100% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.
Effect: Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 2880% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.
Description Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 4860% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects. Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 4640% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects. Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 4420% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects. Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 4200% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects. Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 3980% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects. Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 3760% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects. Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 3540% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects. Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 3320% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects. Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 3100% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects. Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 2880% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Summoning - Scorching Manzomaru

Applied change
Skill Effect
Locks the wizard and a single enemy target (unable to perform other actions) and channels for 5 sec. During the channel, the wizard is immune to all control and interrupt effects. After the channel, deals True M.Dmg equal to M.Atk x 4860% to the enemy. If this damage kills the target, the skill's cooldown is instantly refreshed; otherwise, the wizard dies. This skill ignores death immunity effects.
Formula: +220 × skill level + 2,660
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide