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Amaterasu Flash

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Amaterasu Flash
Active
Physical
Attack
10 levels
Amaterasu Flash

A Ninja dashes 5 meters forward, inflicting Physical DMG of ATK *1800% on enemy units in the way with a 28% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped

Skill type
Attack
Target
Enemy
Range
5 m
Cooldown
8 s
Cast delay
1.50 s
SP cost
31
Damage
1,800%
Hits
5
Effect distance
5 m
Area width
4 m
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
2,700%
2,600%
2,500%
2,400%
2,300%
2,200%
2,100%
2,000%
1,900%
1,800%
Hits
5
5
5
5
5
5
5
5
5
5
SP cost
40
39
38
37
36
35
34
33
32
31
Cast time - - - - - - - - - -
Cooldown
8 s
8 s
8 s
8 s
8 s
8 s
8 s
8 s
8 s
8 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
9 m
9 m
8 m
8 m
7 m
7 m
6 m
6 m
5 m
5 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Status: Killing Stroke (Bleed Effect)
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Killing Stroke (Bleed Effect)
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Killing Stroke (Bleed Effect)
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Killing Stroke (Bleed Effect)
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Killing Stroke (Bleed Effect)
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Killing Stroke (Bleed Effect)
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Killing Stroke (Bleed Effect)
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Killing Stroke (Bleed Effect)
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Killing Stroke (Bleed Effect)
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Killing Stroke (Bleed Effect)
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Description A Ninja dashes 9 meters forward, inflicting Physical DMG of ATK *2700% on enemy units in the way with a 100% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped A Ninja dashes 9 meters forward, inflicting Physical DMG of ATK *2600% on enemy units in the way with a 92% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped A Ninja dashes 8 meters forward, inflicting Physical DMG of ATK *2500% on enemy units in the way with a 84% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped A Ninja dashes 8 meters forward, inflicting Physical DMG of ATK *2400% on enemy units in the way with a 76% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped A Ninja dashes 7 meters forward, inflicting Physical DMG of ATK *2300% on enemy units in the way with a 68% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped A Ninja dashes 7 meters forward, inflicting Physical DMG of ATK *2200% on enemy units in the way with a 60% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped A Ninja dashes 6 meters forward, inflicting Physical DMG of ATK *2100% on enemy units in the way with a 52% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped A Ninja dashes 6 meters forward, inflicting Physical DMG of ATK *2000% on enemy units in the way with a 44% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped A Ninja dashes 5 meters forward, inflicting Physical DMG of ATK *1900% on enemy units in the way with a 36% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped A Ninja dashes 5 meters forward, inflicting Physical DMG of ATK *1800% on enemy units in the way with a 28% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Killing Stroke (Bleed Effect)

Enemy
Applied change
Applied Buff
Status
Killing Stroke (Bleed Effect)

Bleeding Effect [HP Loss]

Bleeding: Atk and Atk Spd down. Drains HP

Enemy
Applied change
Physical Attack
-25%

HP Loss Effect

Enemy
Applied change
Hp Reduce
Del Hp %
+20%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide