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Sword Cultivation

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Sword Cultivation
Passive
Passive
20 ranks
Sword Cultivation
When using swords, Atk increases by 8, Auto Attack increases by 20
Skill type
Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 20
Max-level result Physical Attack At Lv. 20
+160
Scaling rule
+8 × skill level + 0
Condition
Sword equipped
Affects
Self
Max-level result Normal Atk At Lv. 20
+400
Scaling rule
+20 × skill level + 0
Condition
Sword equipped
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–20
Metric
Max level Level 20
Level 19 Level 19
Level 18 Level 18
Level 17 Level 17
Level 16 Level 16
Level 15 Level 15
Level 14 Level 14
Level 13 Level 13
Level 12 Level 12
Level 11 Level 11
Level 10 Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Physical Attack: +80 Normal Atk: +200
Self
Physical Attack: +80 Normal Atk: +200
Self
Physical Attack: +80 Normal Atk: +200
Self
Physical Attack: +80 Normal Atk: +200
Self
Physical Attack: +80 Normal Atk: +200
Self
Physical Attack: +80 Normal Atk: +200
Self
Physical Attack: +80 Normal Atk: +200
Self
Physical Attack: +80 Normal Atk: +200
Self
Physical Attack: +80 Normal Atk: +200
Self
Physical Attack: +80 Normal Atk: +200
Self
Physical Attack: +80 +8 × skill level + 0 Normal Atk: +200 +20 × skill level + 0
Self
Physical Attack: +72 +8 × skill level + 0 Normal Atk: +180 +20 × skill level + 0
Self
Physical Attack: +64 +8 × skill level + 0 Normal Atk: +160 +20 × skill level + 0
Self
Physical Attack: +56 +8 × skill level + 0 Normal Atk: +140 +20 × skill level + 0
Self
Physical Attack: +48 +8 × skill level + 0 Normal Atk: +120 +20 × skill level + 0
Self
Physical Attack: +40 +8 × skill level + 0 Normal Atk: +100 +20 × skill level + 0
Self
Physical Attack: +32 +8 × skill level + 0 Normal Atk: +80 +20 × skill level + 0
Self
Physical Attack: +24 +8 × skill level + 0 Normal Atk: +60 +20 × skill level + 0
Self
Physical Attack: +16 +8 × skill level + 0 Normal Atk: +40 +20 × skill level + 0
Self
Physical Attack: +8 +8 × skill level + 0 Normal Atk: +20 +20 × skill level + 0
Description When wielding a sword, ATK +80, Auto Attack +200, and DMG Inc. +10% When wielding a sword, ATK +80, Auto Attack +200, and DMG Inc. +9% When wielding a sword, ATK +80, Auto Attack +200, and DMG Inc. +8% When wielding a sword, ATK +80, Auto Attack +200, and DMG Inc. +7% When wielding a sword, ATK +80, Auto Attack +200, and DMG Inc. +6% When wielding a sword, ATK +80, Auto Attack +200, and DMG Inc. +5% When wielding a sword, ATK +80, Auto Attack +200, and DMG Inc. +4% When wielding a sword, ATK +80, Auto Attack +200, and DMG Inc. +3% When wielding a sword, ATK +80, Auto Attack +200, and DMG Inc. +2% When wielding a sword, ATK +80, Auto Attack +200, and DMG Inc. +1% When using swords, Atk increases by 80, Auto Attack increases by 200 When using swords, Atk increases by 72, Auto Attack increases by 180 When using swords, Atk increases by 64, Auto Attack increases by 160 When using swords, Atk increases by 56, Auto Attack increases by 140 When using swords, Atk increases by 48, Auto Attack increases by 120 When using swords, Atk increases by 40, Auto Attack increases by 100 When using swords, Atk increases by 32, Auto Attack increases by 80 When using swords, Atk increases by 24, Auto Attack increases by 60 When using swords, Atk increases by 16, Auto Attack increases by 40 When using swords, Atk increases by 8, Auto Attack increases by 20
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 20

Sword Cultivation

Self
When Sword equipped
Applied change
Physical Attack
+160
Formula: +8 × skill level + 0
Normal Atk
+400
Formula: +20 × skill level + 0
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide