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Shadow Stepper

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Shadow Stepper
Active
Physical
Attack
5 ranks
Shadow Stepper
Inflict Physical DMG of ATK *800% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered
Skill type
Attack
Target
Enemy
Range
0 m
Cooldown
5 s
Cast delay
2 s
SP cost
50
Damage
800%
Hits
2
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 5 coefficient
1,680%
×16.80 per damage event · Lv. 1: 800% → Lv. 5: 1,680%
Damage events per cast
2 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,680%
1,460%
1,240%
1,020.00%
800%
Hits
2
2
2
2
2
SP cost
90
80
70
60
50
Cooldown
5 s
5 s
5 s
5 s
5 s
Cast delay
2 s
2 s
2 s
2 s
2 s
Range
0 m
0 m
0 m
0 m
0 m
Skill points
1
1
1
1
1
Applied effects
Enemy
Enemy
Enemy
Enemy
Enemy
Description Inflict Physical DMG of ATK *1680% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered Inflict Physical DMG of ATK *1460% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered Inflict Physical DMG of ATK *1240% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered Inflict Physical DMG of ATK *1020% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered Inflict Physical DMG of ATK *800% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Shadow Stepper (Hidden Break)

Enemy
When After 1 s
Applied change
Disperse
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide