Shadow Stepper (Hidden Break)
When
After 1 s
Applied change
Inflict Physical DMG of ATK *800% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered
No prerequisite skill is required.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Damage |
1,680%
|
1,460%
|
1,240%
|
1,020.00%
|
800%
|
| Hits |
2
|
2
|
2
|
2
|
2
|
| SP cost |
90
|
80
|
70
|
60
|
50
|
| Cast time | - | - | - | - | - |
| Cooldown |
5 s
|
5 s
|
5 s
|
5 s
|
5 s
|
| Cast delay |
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
| Range |
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
| Description | Inflict Physical DMG of ATK *1680% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered | Inflict Physical DMG of ATK *1460% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered | Inflict Physical DMG of ATK *1240% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered | Inflict Physical DMG of ATK *1020% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered | Inflict Physical DMG of ATK *800% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered |
After 1 s