- Max-level result Effect At Lv. 5
- Enemy units within the Jellyfish Summoning range have a 100% chance of losing Max HP while moving (Invalid for monsters)
- Scaling rule
- +20% × skill level + 0%
Jellyfish Summon - Struggle
Enemy units within the Jellyfish Summoning range have a 20% chance of losing Max HP while moving (Invalid for monsters)
- Skill type
- Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Damage |
100%
|
- | - | - | - |
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: Enemy units within the Jellyfish Summoning range have a 100% chance of losing Max HP while moving (Invalid for monsters)
+20% × skill level + 0%
|
Effect: Enemy units within the Jellyfish Summoning range have a 80% chance of losing Max HP while moving (Invalid for monsters)
+20% × skill level + 0%
|
Effect: Enemy units within the Jellyfish Summoning range have a 60% chance of losing Max HP while moving (Invalid for monsters)
+20% × skill level + 0%
|
Effect: Enemy units within the Jellyfish Summoning range have a 40% chance of losing Max HP while moving (Invalid for monsters)
+20% × skill level + 0%
|
Effect: Enemy units within the Jellyfish Summoning range have a 20% chance of losing Max HP while moving (Invalid for monsters)
+20% × skill level + 0%
|
| Description | Enemy units within the Jellyfish Summoning range have a 100% chance of losing Max HP while moving (Invalid for monsters) | Enemy units within the Jellyfish Summoning range have a 80% chance of losing Max HP while moving (Invalid for monsters) | Enemy units within the Jellyfish Summoning range have a 60% chance of losing Max HP while moving (Invalid for monsters) | Enemy units within the Jellyfish Summoning range have a 40% chance of losing Max HP while moving (Invalid for monsters) | Enemy units within the Jellyfish Summoning range have a 20% chance of losing Max HP while moving (Invalid for monsters) |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Jellyfish Summon - Struggle
Applied change
- Enemy units within the Jellyfish Summoning range have a 100% chance of losing Max HP while moving (Invalid for monsters)
- Formula: +20% × skill level + 0%