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Jellyfish Summon - Struggle

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Jellyfish Summon - Struggle
Passive
Physical
Passive
5 ranks
Jellyfish Summon - Struggle
Enemy units within the Jellyfish Summoning range have a 20% chance of losing Max HP while moving (Invalid for monsters)
Skill type
Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5
Max-level result Effect At Lv. 5
Enemy units within the Jellyfish Summoning range have a 100% chance of losing Max HP while moving (Invalid for monsters)
Scaling rule
+20% × skill level + 0%
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
100%
- - - -
Skill points
1
1
1
1
1
Applied effects
Effect: Enemy units within the Jellyfish Summoning range have a 100% chance of losing Max HP while moving (Invalid for monsters) +20% × skill level + 0%
Effect: Enemy units within the Jellyfish Summoning range have a 80% chance of losing Max HP while moving (Invalid for monsters) +20% × skill level + 0%
Effect: Enemy units within the Jellyfish Summoning range have a 60% chance of losing Max HP while moving (Invalid for monsters) +20% × skill level + 0%
Effect: Enemy units within the Jellyfish Summoning range have a 40% chance of losing Max HP while moving (Invalid for monsters) +20% × skill level + 0%
Effect: Enemy units within the Jellyfish Summoning range have a 20% chance of losing Max HP while moving (Invalid for monsters) +20% × skill level + 0%
Description Enemy units within the Jellyfish Summoning range have a 100% chance of losing Max HP while moving (Invalid for monsters) Enemy units within the Jellyfish Summoning range have a 80% chance of losing Max HP while moving (Invalid for monsters) Enemy units within the Jellyfish Summoning range have a 60% chance of losing Max HP while moving (Invalid for monsters) Enemy units within the Jellyfish Summoning range have a 40% chance of losing Max HP while moving (Invalid for monsters) Enemy units within the Jellyfish Summoning range have a 20% chance of losing Max HP while moving (Invalid for monsters)
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Jellyfish Summon - Struggle

Applied change
Passive Effect
Enemy units within the Jellyfish Summoning range have a 100% chance of losing Max HP while moving (Invalid for monsters)
Formula: +20% × skill level + 0%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide