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Jellyfish Summon

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Jellyfish Summon
Active
Magic
Attack
10 levels
Jellyfish Summon

Summon a Jellyfish within the designated area, inflicting Water Magic DMG of M.ATK *540% per second on all enemy units within range for 20 seconds. Up to 1 Jellyfishs can exist at the same time. The skill also has all Quicksand Vortex related bonuses

Skill type
Attack
Target
Enemy
Range
5 m
Cast time
8 s
Cooldown
4.50 s
Cast delay
1.50 s
SP cost
68
Damage
540%
Hits
2
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,080%
1,020.00%
960%
900%
840%
780%
720%
660%
600%
540%
Hits
2
2
2
2
2
2
2
2
2
2
SP cost
140
132
124
116
108
100
92
84
76
68
Cast time
8 s
8 s
8 s
8 s
8 s
8 s
8 s
8 s
8 s
8 s
Cooldown
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Status: Jellyfish Summon (Water Asphyxia)
Enemy
Status: Quicksand Vortex - Struggle
Enemy
Max Hp %: -4%
Enemy
Max Hp %: -4%
Enemy
Hp %: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Status: Jellyfish Summon (Water Asphyxia)
Enemy
Status: Quicksand Vortex - Struggle
Enemy
Max Hp %: -4%
Enemy
Max Hp %: -4%
Enemy
Hp %: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Status: Jellyfish Summon (Water Asphyxia)
Enemy
Status: Quicksand Vortex - Struggle
Enemy
Max Hp %: -4%
Enemy
Max Hp %: -4%
Enemy
Hp %: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Status: Jellyfish Summon (Water Asphyxia)
Enemy
Status: Quicksand Vortex - Struggle
Enemy
Max Hp %: -4%
Enemy
Max Hp %: -4%
Enemy
Hp %: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Status: Jellyfish Summon (Water Asphyxia)
Enemy
Status: Quicksand Vortex - Struggle
Enemy
Max Hp %: -4%
Enemy
Max Hp %: -4%
Enemy
Hp %: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Status: Jellyfish Summon (Water Asphyxia)
Enemy
Status: Quicksand Vortex - Struggle
Enemy
Max Hp %: -4%
Enemy
Max Hp %: -4%
Enemy
Hp %: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Status: Jellyfish Summon (Water Asphyxia)
Enemy
Status: Quicksand Vortex - Struggle
Enemy
Max Hp %: -4%
Enemy
Max Hp %: -4%
Enemy
Hp %: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Status: Jellyfish Summon (Water Asphyxia)
Enemy
Status: Quicksand Vortex - Struggle
Enemy
Max Hp %: -4%
Enemy
Max Hp %: -4%
Enemy
Hp %: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Status: Jellyfish Summon (Water Asphyxia)
Enemy
Status: Quicksand Vortex - Struggle
Enemy
Max Hp %: -4%
Enemy
Max Hp %: -4%
Enemy
Hp %: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Status: Jellyfish Summon (Water Asphyxia)
Enemy
Status: Quicksand Vortex - Struggle
Enemy
Max Hp %: -4%
Enemy
Max Hp %: -4%
Enemy
Hp %: -5%
Description Summon a Jellyfish within the designated area, inflicting Water Magic DMG of M.ATK *1080% per second on all enemy units within range for 20 seconds. Up to 2 Jellyfishs can exist at the same time. The skill also has all Quicksand Vortex related bonuses Summon a Jellyfish within the designated area, inflicting Water Magic DMG of M.ATK *1020% per second on all enemy units within range for 20 seconds. Up to 2 Jellyfishs can exist at the same time. The skill also has all Quicksand Vortex related bonuses Summon a Jellyfish within the designated area, inflicting Water Magic DMG of M.ATK *960% per second on all enemy units within range for 20 seconds. Up to 2 Jellyfishs can exist at the same time. The skill also has all Quicksand Vortex related bonuses Summon a Jellyfish within the designated area, inflicting Water Magic DMG of M.ATK *900% per second on all enemy units within range for 20 seconds. Up to 2 Jellyfishs can exist at the same time. The skill also has all Quicksand Vortex related bonuses Summon a Jellyfish within the designated area, inflicting Water Magic DMG of M.ATK *840% per second on all enemy units within range for 20 seconds. Up to 2 Jellyfishs can exist at the same time. The skill also has all Quicksand Vortex related bonuses Summon a Jellyfish within the designated area, inflicting Water Magic DMG of M.ATK *780% per second on all enemy units within range for 20 seconds. Up to 1 Jellyfishs can exist at the same time. The skill also has all Quicksand Vortex related bonuses Summon a Jellyfish within the designated area, inflicting Water Magic DMG of M.ATK *720% per second on all enemy units within range for 20 seconds. Up to 1 Jellyfishs can exist at the same time. The skill also has all Quicksand Vortex related bonuses Summon a Jellyfish within the designated area, inflicting Water Magic DMG of M.ATK *660% per second on all enemy units within range for 20 seconds. Up to 1 Jellyfishs can exist at the same time. The skill also has all Quicksand Vortex related bonuses Summon a Jellyfish within the designated area, inflicting Water Magic DMG of M.ATK *600% per second on all enemy units within range for 20 seconds. Up to 1 Jellyfishs can exist at the same time. The skill also has all Quicksand Vortex related bonuses Summon a Jellyfish within the designated area, inflicting Water Magic DMG of M.ATK *540% per second on all enemy units within range for 20 seconds. Up to 1 Jellyfishs can exist at the same time. The skill also has all Quicksand Vortex related bonuses
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Quicksand Vortex (Empty Buff)

Enemy
Applied change
Applied Buff
Status
Quicksand Vortex (Empty Buff)

Jellyfish Summon (Water Asphyxia)

Enemy
Applied change
Applied Buff
Status
Jellyfish Summon (Water Asphyxia)

Quicksand Vortex - Struggle

Enemy
Applied change
Applied Buff
Status
Quicksand Vortex - Struggle

Water Asphyxia

Reduce Max HP

Enemy
Applied change
Max Hp %
-4%
Formula: Configured client value -4%

Water Asphyxia (Quicksand reduces)

Enemy
Applied change
Max Hp %
-4%
Formula: Configured client value -4%

Quicksand Vortex - Struggle

Enemy
Applied change
Move H S P Change
Hp %
-5%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide