Source: Aqua Elemental
- Max-level result Water Damage Element Regeneration Lv. 5
- +5%
- Scaling rule
- +1% × Element Regeneration level + 0%
- Affects
- Self
Source: Aqua Elemental
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| SP cost |
120
|
108
|
96
|
84
|
72
|
| Cast time |
6 s
|
6 s
|
6 s
|
6 s
|
6 s
|
| Cooldown |
5 s
|
5 s
|
5 s
|
5 s
|
5 s
|
| Cast delay |
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
| Duration |
15 s
|
13 s
|
11 s
|
9 s
|
7 s
|
| Range |
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
| Description | A spell that removes all but the white magic effect. All enemy units within range are unable to perform Magic DMG type of skills or Auto ATK for 15 seconds. The skill also has all Stasis-related bonuses | A spell that removes all but the white magic effect. All enemy units within range are unable to perform Magic DMG type of skills or Auto ATK for 13 seconds. The skill also has all Stasis-related bonuses | A spell that removes all but the white magic effect. All enemy units within range are unable to perform Magic DMG type of skills or Auto ATK for 11 seconds. The skill also has all Stasis-related bonuses | A spell that removes all but the white magic effect. All enemy units within range are unable to perform Magic DMG type of skills or Auto ATK for 9 seconds. The skill also has all Stasis-related bonuses | A spell that removes all but the white magic effect. All enemy units within range are unable to perform Magic DMG type of skills or Auto ATK for 7 seconds. The skill also has all Stasis-related bonuses |