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Dam Brass

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Dam Brass
Active
Magic
Attack
5 ranks
Dam Brass
Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *180% on a single enemy unit
Skill type
Attack
Target
Enemy
Range
6 m
Cast time
0.30 s
Cast delay
0.30 s
SP cost
16
Damage
180%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 5 coefficient
500%
×5 per damage event · Lv. 1: 180% → Lv. 5: 500%
Damage events per cast
1 damage event
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5
Max-level result Effect At Lv. 5
Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *500% on a single enemy unit
Scaling rule
+80% × skill level + 100%
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
500%
420%
340%
260%
180%
SP cost
16
16
16
16
16
Cast time
0.30 s
0.30 s
0.30 s
0.30 s
0.30 s
Cast delay
0.30 s
0.30 s
0.30 s
0.30 s
0.30 s
Range
6 m
6 m
6 m
6 m
6 m
Skill points
1
1
1
1
1
Applied effects
Effect: Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *500% on a single enemy unit +80% × skill level + 100%
Effect: Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *420% on a single enemy unit +80% × skill level + 100%
Effect: Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *340% on a single enemy unit +80% × skill level + 100%
Effect: Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *260% on a single enemy unit +80% × skill level + 100%
Effect: Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *180% on a single enemy unit +80% × skill level + 100%
Description Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *500% on a single enemy unit Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *420% on a single enemy unit Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *340% on a single enemy unit Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *260% on a single enemy unit Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *180% on a single enemy unit
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Dam Brass

Applied change
Skill Effect
Explode after hitting the target, causing damage via high speed vibration. Inflict Neutral Physical DMG of M.ATK *500% on a single enemy unit
Formula: +80% × skill level + 100%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide