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Super Spring Flashing Slash

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Super Spring Flashing Slash
Active
Magic
Attack
10 ranks
Super Spring Flashing Slash
Inflict [Slash - Light] and Flashing Force x108% Fire and Holy DMG on all enemy units straight ahead.
Skill type
Attack
Target
Enemy
Range
5 m
Cast time
3 s
Cooldown
1.50 s
Cast delay
1.50 s
SP cost
68
Hits
2
Effect distance
8 m
Area width
4 m
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: Magic Fire Guardian (Fire Reduc.)

Max-level result Fire Damage Reduction Heart of Flame Lv. 5
+30%
Scaling rule
+6% × Heart of Flame level + 0%
Affects
Self, Party

Source: Magic Fire Guardian (Fire Reduc.)

Max-level result Fire Damage Heart of Flame - Element Lv. 5
+10%
Scaling rule
+2% × Heart of Flame - Element level + 0%
Affects
Self, Party

Source: Deepen Damage [Peak]

Max-level result Physical Defense at 5 stacks Deepen Damage Lv. 10
-25%
Scaling rule
5 stacks × (-1% × Deepen Damage level + 5%)
Affects
Enemy

Source: 魔焰守护(圣属性减免)

Max-level result Holy Damage Reduction Heart of Flame Lv. 5
+30%
Scaling rule
+6% × Heart of Flame level + 0%
Affects
Self, Party

Source: 魔焰守护(圣属性减免)

Max-level result Holy Damage Heart of Flame - Element Lv. 5
+10%
Scaling rule
+2% × Heart of Flame - Element level + 0%
Affects
Self, Party
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Hits
2
2
2
2
2
2
2
2
2
2
SP cost
122
116
110
104
98
92
86
80
74
68
Cast time
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
Cooldown
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Enemy
Flee: -50% Hit: -50%
Enemy
Restriction: Cannot use skills Status: Feared
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Enemy
Flee: -50% Hit: -50%
Enemy
Restriction: Cannot use skills Status: Feared
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Enemy
Flee: -50% Hit: -50%
Enemy
Restriction: Cannot use skills Status: Feared
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Enemy
Flee: -50% Hit: -50%
Enemy
Restriction: Cannot use skills Status: Feared
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Enemy
Flee: -50% Hit: -50%
Enemy
Restriction: Cannot use skills Status: Feared
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Enemy
Flee: -50% Hit: -50%
Enemy
Restriction: Cannot use skills Status: Feared
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Enemy
Flee: -50% Hit: -50%
Enemy
Restriction: Cannot use skills Status: Feared
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Enemy
Flee: -50% Hit: -50%
Enemy
Restriction: Cannot use skills Status: Feared
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Enemy
Flee: -50% Hit: -50%
Enemy
Restriction: Cannot use skills Status: Feared
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Enemy
Flee: -50% Hit: -50%
Enemy
Restriction: Cannot use skills Status: Feared
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Description Inflict [Slash - Light] and Flashing Force x180% Fire and Holy DMG on all enemy units straight ahead. Inflict [Slash - Light] and Flashing Force x172% Fire and Holy DMG on all enemy units straight ahead. Inflict [Slash - Light] and Flashing Force x164% Fire and Holy DMG on all enemy units straight ahead. Inflict [Slash - Light] and Flashing Force x156% Fire and Holy DMG on all enemy units straight ahead. Inflict [Slash - Light] and Flashing Force x148% Fire and Holy DMG on all enemy units straight ahead. Inflict [Slash - Light] and Flashing Force x140% Fire and Holy DMG on all enemy units straight ahead. Inflict [Slash - Light] and Flashing Force x132% Fire and Holy DMG on all enemy units straight ahead. Inflict [Slash - Light] and Flashing Force x124% Fire and Holy DMG on all enemy units straight ahead. Inflict [Slash - Light] and Flashing Force x116% Fire and Holy DMG on all enemy units straight ahead. Inflict [Slash - Light] and Flashing Force x108% Fire and Holy DMG on all enemy units straight ahead.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Lance of Dragon Tamer [1]

Dmg Reduc. and Magic Reduc. +5%
Self
Applied change
Physical Damage Reduction
+5%
Magic Damage Reduction
+5%

Dragon Howl

Dmg Reduc. and Magic Reduc. 10%
Self
Applied change
Physical Damage Reduction
+10%
Magic Damage Reduction
+10%

Magic Fire Guardian (Fire Reduc.)

Heart of Flame: Fire DMG Reduction increases
Self, Party
Applied change
Fire Damage Reduction
+30%
Formula: +6% × Heart of Flame level + 0%
Fire Damage
+10%
Formula: +2% × Heart of Flame - Element level + 0%

Deep Cut

23
Enemy
Applied change
Maximum stacks
5

Deepen Damage

Takes more damage from Knight Spear skills
Enemy
Applied change
Maximum stacks
5

Deepen Damage [Peak]

Decrease Def
Enemy
Applied change
Physical Defense per stack
-5%
Physical Defense at 5 stacks
-25%
Formula: 5 stacks × (-1% × Deepen Damage level + 5%)
Maximum stacks
5

Darkness Effect [Darkness]

Enemy
Applied change
Flee
-50%
Hit
-50%

Fear

Fear: free of control
Enemy
Applied change
Restriction
Cannot use skills
Status
Feared

魔焰守护(圣属性减免)

烈焰之心:圣属性伤害减免提高
Self, Party
Applied change
Holy Damage Reduction
+30%
Formula: +6% × Heart of Flame level + 0%
Holy Damage
+10%
Formula: +2% × Heart of Flame - Element level + 0%

Burning State Effect [Burning]

Enemy
Applied change
Fire Damage Reduction
+25%
Magic Defense
-25%

Burning Bleeding Effect

Enemy
Applied change
Hp Reduce
Del Hp %
+20%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide