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RO Codex Adventurer's Index RO Codex ROM Eternal Love

Joint Beat

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Joint Beat
Active
Physical
Attack
10 levels
Joint Beat

Strikes at the joints of the target, dealing (Atk60%) Dmg. Has a 10% chance to apply 1 negative status for 10 sec

Skill type
Attack
Target
Enemy
Range
2 m
Cast delay
1 s
SP cost
12
Damage
60%
Hits
3
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
150%
140%
130%
120%
110.00%
100%
90%
80%
70%
60%
Hits
5
5
5
5
4
4
4
3
3
3
SP cost
20
20
18
18
16
16
14
14
12
12
Cast time - - - - - - - - - -
Cooldown - - - - - - - - - -
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Status: Joint Beat (add negative state)
Self
Status: Skill increases Frenzy Skill increases Frenzy: +150%
Enemy
Movement Speed: -50%
Enemy
Skill Attack Speed: -10% Movement Speed: -30%
Enemy
Physical Defense: -50%
Enemy
Physical Attack: -25% Physical Defense: -25%
Enemy
Skill Attack Speed: -25%
Self
Dark Damage: +0.04% Sync Max Layer: +1
Enemy
Status: Joint Beat (add negative state)
Self
Status: Skill increases Frenzy Skill increases Frenzy: +140%
Enemy
Movement Speed: -50%
Enemy
Skill Attack Speed: -10% Movement Speed: -30%
Enemy
Physical Defense: -50%
Enemy
Physical Attack: -25% Physical Defense: -25%
Enemy
Skill Attack Speed: -25%
Self
Dark Damage: +0.04% Sync Max Layer: +1
Enemy
Status: Joint Beat (add negative state)
Self
Status: Skill increases Frenzy Skill increases Frenzy: +130%
Enemy
Movement Speed: -50%
Enemy
Skill Attack Speed: -10% Movement Speed: -30%
Enemy
Physical Defense: -50%
Enemy
Physical Attack: -25% Physical Defense: -25%
Enemy
Skill Attack Speed: -25%
Self
Dark Damage: +0.04% Sync Max Layer: +1
Enemy
Status: Joint Beat (add negative state)
Self
Status: Skill increases Frenzy Skill increases Frenzy: +120%
Enemy
Movement Speed: -50%
Enemy
Skill Attack Speed: -10% Movement Speed: -30%
Enemy
Physical Defense: -50%
Enemy
Physical Attack: -25% Physical Defense: -25%
Enemy
Skill Attack Speed: -25%
Self
Dark Damage: +0.04% Sync Max Layer: +1
Enemy
Status: Joint Beat (add negative state)
Self
Status: Skill increases Frenzy Skill increases Frenzy: +110%
Enemy
Movement Speed: -50%
Enemy
Skill Attack Speed: -10% Movement Speed: -30%
Enemy
Physical Defense: -50%
Enemy
Physical Attack: -25% Physical Defense: -25%
Enemy
Skill Attack Speed: -25%
Self
Dark Damage: +0.04% Sync Max Layer: +1
Enemy
Status: Joint Beat (add negative state)
Self
Status: Skill increases Frenzy Skill increases Frenzy: +100%
Enemy
Movement Speed: -50%
Enemy
Skill Attack Speed: -10% Movement Speed: -30%
Enemy
Physical Defense: -50%
Enemy
Physical Attack: -25% Physical Defense: -25%
Enemy
Skill Attack Speed: -25%
Self
Dark Damage: +0.04% Sync Max Layer: +1
Enemy
Status: Joint Beat (add negative state)
Self
Status: Skill increases Frenzy Skill increases Frenzy: +90%
Enemy
Movement Speed: -50%
Enemy
Skill Attack Speed: -10% Movement Speed: -30%
Enemy
Physical Defense: -50%
Enemy
Physical Attack: -25% Physical Defense: -25%
Enemy
Skill Attack Speed: -25%
Self
Dark Damage: +0.04% Sync Max Layer: +1
Enemy
Status: Joint Beat (add negative state)
Self
Status: Skill increases Frenzy Skill increases Frenzy: +80%
Enemy
Movement Speed: -50%
Enemy
Skill Attack Speed: -10% Movement Speed: -30%
Enemy
Physical Defense: -50%
Enemy
Physical Attack: -25% Physical Defense: -25%
Enemy
Skill Attack Speed: -25%
Self
Dark Damage: +0.04% Sync Max Layer: +1
Enemy
Status: Joint Beat (add negative state)
Self
Status: Skill increases Frenzy Skill increases Frenzy: +70%
Enemy
Movement Speed: -50%
Enemy
Skill Attack Speed: -10% Movement Speed: -30%
Enemy
Physical Defense: -50%
Enemy
Physical Attack: -25% Physical Defense: -25%
Enemy
Skill Attack Speed: -25%
Self
Dark Damage: +0.04% Sync Max Layer: +1
Enemy
Status: Joint Beat (add negative state)
Self
Status: Skill increases Frenzy Skill increases Frenzy: +60%
Enemy
Movement Speed: -50%
Enemy
Skill Attack Speed: -10% Movement Speed: -30%
Enemy
Physical Defense: -50%
Enemy
Physical Attack: -25% Physical Defense: -25%
Enemy
Skill Attack Speed: -25%
Self
Dark Damage: +0.04% Sync Max Layer: +1
Description Strikes at the joints of the target, dealing (Atk150%) Dmg. Has a 55% chance to apply 1 negative status for 10 sec Strikes at the joints of the target, dealing (Atk140%) Dmg. Has a 50% chance to apply 1 negative status for 10 sec Strikes at the joints of the target, dealing (Atk130%) Dmg. Has a 45% chance to apply 1 negative status for 10 sec Strikes at the joints of the target, dealing (Atk120%) Dmg. Has a 40% chance to apply 1 negative status for 10 sec Strikes at the joints of the target, dealing (Atk110%) Dmg. Has a 35% chance to apply 1 negative status for 10 sec Strikes at the joints of the target, dealing (Atk100%) Dmg. Has a 30% chance to apply 1 negative status for 10 sec Strikes at the joints of the target, dealing (Atk90%) Dmg. Has a 25% chance to apply 1 negative status for 10 sec Strikes at the joints of the target, dealing (Atk80%) Dmg. Has a 20% chance to apply 1 negative status for 10 sec Strikes at the joints of the target, dealing (Atk70%) Dmg. Has a 15% chance to apply 1 negative status for 10 sec Strikes at the joints of the target, dealing (Atk60%) Dmg. Has a 10% chance to apply 1 negative status for 10 sec
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Joint Beat (add negative state)

Enemy
Applied change
Applied Buff
Status
Joint Beat (add negative state)

Skill increases Frenzy

Self
Applied change
Applied Buff
Status
Skill increases Frenzy
Skill increases Frenzy
+150%

Joint Beat (ankle injury)

Decrease moving speed

Enemy
Applied change
Movement Speed
-50%

Joint Beat (knee injury)

Decrease moving speed and Attack Spd

Enemy
Applied change
Skill Attack Speed
-10%
Movement Speed
-30%

Joint Beat (shoulder injury)

Decrease Def

Enemy
Applied change
Physical Defense
-50%

Joint Beat (wrist injury)

Decrease Def, Atk

Enemy
Applied change
Physical Attack
-25%
Physical Defense
-25%

Joint Beat (twist injury)

Decrease Attack Spd

Enemy
Applied change
Skill Attack Speed
-25%

Frenzy

Ghost ATK increase

Self
Applied change
Dark Damage
+0.04%
Formula: Configured client value +0.04%
Sync Max Layer
+1
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide