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Slash - Light

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Slash - Light
Active
Magic
Attack
10 ranks
Slash - Light
Deal (P.ATKM.ATK)*710% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 10% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses.
Skill type
Attack
Target
Enemy
Range
6 m
Cast time
2 s
Cooldown
1.50 s
Cast delay
1.50 s
Duration
3 s
SP cost
24
Damage
710%
Hits
3
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
1,160%
×11.60 per damage event · Lv. 1: 710% → Lv. 10: 1,160%
Damage events per cast
3 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: Magic Fire Guardian (Fire Reduc.)

Max-level result Fire Damage Reduction Heart of Flame Lv. 5
+30%
Scaling rule
+6% × Heart of Flame level + 0%
Affects
Self, Party

Source: Magic Fire Guardian (Fire Reduc.)

Max-level result Fire Damage Heart of Flame - Element Lv. 5
+10%
Scaling rule
+2% × Heart of Flame - Element level + 0%
Affects
Self, Party

Source: 魔焰守护(圣属性减免)

Max-level result Holy Damage Reduction Heart of Flame Lv. 5
+30%
Scaling rule
+6% × Heart of Flame level + 0%
Affects
Self, Party

Source: 魔焰守护(圣属性减免)

Max-level result Holy Damage Heart of Flame - Element Lv. 5
+10%
Scaling rule
+2% × Heart of Flame - Element level + 0%
Affects
Self, Party
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,160%
1,110%
1,060%
1,010%
960%
910%
860%
810%
760%
710%
Hits
3
3
3
3
3
3
3
3
3
3
SP cost
42
40
38
36
34
32
30
28
26
24
Cast time
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
Cooldown
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Duration
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
Range
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Flee: -50% Hit: -50%
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Flee: -50% Hit: -50%
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Flee: -50% Hit: -50%
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Flee: -50% Hit: -50%
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Flee: -50% Hit: -50%
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Flee: -50% Hit: -50%
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Flee: -50% Hit: -50%
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Flee: -50% Hit: -50%
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Flee: -50% Hit: -50%
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Self
Physical Damage Reduction: +5% Magic Damage Reduction: +5%
Self
Physical Damage Reduction: +10% Magic Damage Reduction: +10%
Self, Party
Fire Damage Reduction: +30% +6% × Heart of Flame level + 0% Fire Damage: +10% +2% × Heart of Flame - Element level + 0%
Enemy
Maximum stacks: 5
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Flee: -50% Hit: -50%
Self, Party
Holy Damage Reduction: +30% +6% × Heart of Flame level + 0% Holy Damage: +10% +2% × Heart of Flame - Element level + 0%
Description Deal (P.ATKM.ATK)*1160% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 100% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses. Deal (P.ATKM.ATK)*1110% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 90% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses. Deal (P.ATKM.ATK)*1060% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 80% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses. Deal (P.ATKM.ATK)*1010% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 70% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses. Deal (P.ATKM.ATK)*960% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 60% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses. Deal (P.ATKM.ATK)*910% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 50% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses. Deal (P.ATKM.ATK)*860% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 40% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses. Deal (P.ATKM.ATK)*810% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 30% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses. Deal (P.ATKM.ATK)*760% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 20% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses. Deal (P.ATKM.ATK)*710% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 10% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Lance of Dragon Tamer [1]

Dmg Reduc. and Magic Reduc. +5%
Self
Applied change
Physical Damage Reduction
+5%
Magic Damage Reduction
+5%

Dragon Howl

Dmg Reduc. and Magic Reduc. 10%
Self
Applied change
Physical Damage Reduction
+10%
Magic Damage Reduction
+10%

Magic Fire Guardian (Fire Reduc.)

Heart of Flame: Fire DMG Reduction increases
Self, Party
Applied change
Fire Damage Reduction
+30%
Formula: +6% × Heart of Flame level + 0%
Fire Damage
+10%
Formula: +2% × Heart of Flame - Element level + 0%

Deep Cut

23
Enemy
Applied change
Maximum stacks
5

Burning State Effect [Burning]

Enemy
Applied change
Fire Damage Reduction
+25%
Magic Defense
-25%

Burning Bleeding Effect

Enemy
Applied change
Hp Reduce
Del Hp %
+20%

Darkness Effect [Darkness]

Enemy
Applied change
Flee
-50%
Hit
-50%

魔焰守护(圣属性减免)

烈焰之心:圣属性伤害减免提高
Self, Party
Applied change
Holy Damage Reduction
+30%
Formula: +6% × Heart of Flame level + 0%
Holy Damage
+10%
Formula: +2% × Heart of Flame - Element level + 0%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide