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Twin Flame Slash

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Twin Flame Slash
Active
Magic
Attack
20 ranks
Twin Flame Slash
Inflict Fire DMG of ATK *110% on a single enemy unit. The skill features all Bash bonuses
Skill type
Attack
Target
Enemy
Range
3.50 m
Cast delay
1 s
SP cost
12
Damage
110.00%
Hits
2
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 20 coefficient
250%
×2.50 per damage event · Lv. 1: 110.00% → Lv. 20: 250%
Damage events per cast
2 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–20
Metric
Max level Level 20
Level 19 Level 19
Level 18 Level 18
Level 17 Level 17
Level 16 Level 16
Level 15 Level 15
Level 14 Level 14
Level 13 Level 13
Level 12 Level 12
Level 11 Level 11
Level 10 Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
250%
245.00%
240%
235%
230.00%
225%
220.00%
215%
210%
205.00%
200%
190%
180%
170%
160%
150%
140%
130%
120%
110.00%
Hits
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
SP cost
25
25
25
25
25
20
20
20
20
20
15
15
15
15
15
12
12
12
12
12
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
3.50 m
Skill points
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Restriction: Cannot act
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Enemy
Maximum stacks: 5
Description Inflict Fire DMG of ATK *250% on a single enemy unit with a 30% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *245% on a single enemy unit with a 30% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *240% on a single enemy unit with a 30% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *235% on a single enemy unit with a 30% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *230% on a single enemy unit with a 30% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *225% on a single enemy unit with a 30% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *220% on a single enemy unit with a 30% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *215% on a single enemy unit with a 30% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *210% on a single enemy unit with a 30% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *205% on a single enemy unit with a 30% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *200% on a single enemy unit with a 30% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *190% on a single enemy unit with a 24% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *180% on a single enemy unit with a 18% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *170% on a single enemy unit with a 12% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *160% on a single enemy unit with a 6% chance of stunning the target. The skill features all Bash bonuses Inflict Fire DMG of ATK *150% on a single enemy unit. The skill features all Bash bonuses Inflict Fire DMG of ATK *140% on a single enemy unit. The skill features all Bash bonuses Inflict Fire DMG of ATK *130% on a single enemy unit. The skill features all Bash bonuses Inflict Fire DMG of ATK *120% on a single enemy unit. The skill features all Bash bonuses Inflict Fire DMG of ATK *110% on a single enemy unit. The skill features all Bash bonuses
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 20

Deep Cut

23
Enemy
Applied change
Maximum stacks
5
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide