Source: Dried Lifesaver Fish (Slow)
- Max-level result Movement Speed At Lv. 5
- -30.00%
- Scaling rule
- +10% × skill level − 80%
- Affects
- Self
Source: Dried Lifesaver Fish (Slow)
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| SP cost |
100
|
100
|
100
|
100
|
100
|
| Cast time |
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
| Cooldown |
22 s
|
24 s
|
26 s
|
28 s
|
30 s
|
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Duration |
8 s
|
8 s
|
8 s
|
8 s
|
8 s
|
| Range |
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
| Description | Meow Eats a life-saving little dry fish, granting immunity to death for 8 seconds. However, Move Spd is reduced by 30%, and cooling time cannot be reduced. | Meow Eats a life-saving little dry fish, granting immunity to death for 8 seconds. However, Move Spd is reduced by 40%, and cooling time cannot be reduced. | Meow Eats a life-saving little dry fish, granting immunity to death for 8 seconds. However, Move Spd is reduced by 50%, and cooling time cannot be reduced. | Meow Eats a life-saving little dry fish, granting immunity to death for 8 seconds. However, Move Spd is reduced by 60%, and cooling time cannot be reduced. | Meow Eats a life-saving little dry fish, granting immunity to death for 8 seconds. However, Move Spd is reduced by 70%, and cooling time cannot be reduced. |