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Savage Soul

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Savage Soul
Active
Physical
Attack
10 ranks
Savage Soul
Summon the Savage Soul to sprint towards the designated direction, dealing physical damage equal to (Atk + M.Atk) *780% to enemies in its path and knocking them back.
Skill type
Attack
Target
Enemy
Range
5 m
Cooldown
3 s
Cast delay
1.50 s
SP cost
30
Damage
780%
Hits
2
Effect distance
8 m
Area width
4 m
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
1,860.00%
×18.60 per damage event · Lv. 1: 780% → Lv. 10: 1,860.00%
Damage events per cast
2 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,860.00%
1,740.00%
1,620%
1,500%
1,380%
1,260%
1,140%
1,020.00%
900%
780%
Hits
2
2
2
2
2
2
2
2
2
2
SP cost
48
46
44
42
40
38
36
34
32
30
Cooldown
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Status: Savage Soul (Speed Up)
Self
Status: Savage Soul (Speed Up)
Self
Status: Savage Soul (Speed Up)
Self
Status: Savage Soul (Speed Up)
Self
Status: Savage Soul (Speed Up)
Self
Status: Savage Soul (Speed Up)
Self
Status: Savage Soul (Speed Up)
Self
Status: Savage Soul (Speed Up)
Self
Status: Savage Soul (Speed Up)
Self
Status: Savage Soul (Speed Up)
Description Summon the Savage Soul to sprint towards the designated direction, dealing physical damage equal to (Atk + M.Atk) *1860% to enemies in its path and knocking them back. Summon the Savage Soul to sprint towards the designated direction, dealing physical damage equal to (Atk + M.Atk) *1740% to enemies in its path and knocking them back. Summon the Savage Soul to sprint towards the designated direction, dealing physical damage equal to (Atk + M.Atk) *1620% to enemies in its path and knocking them back. Summon the Savage Soul to sprint towards the designated direction, dealing physical damage equal to (Atk + M.Atk) *1500% to enemies in its path and knocking them back. Summon the Savage Soul to sprint towards the designated direction, dealing physical damage equal to (Atk + M.Atk) *1380% to enemies in its path and knocking them back. Summon the Savage Soul to sprint towards the designated direction, dealing physical damage equal to (Atk + M.Atk) *1260% to enemies in its path and knocking them back. Summon the Savage Soul to sprint towards the designated direction, dealing physical damage equal to (Atk + M.Atk) *1140% to enemies in its path and knocking them back. Summon the Savage Soul to sprint towards the designated direction, dealing physical damage equal to (Atk + M.Atk) *1020% to enemies in its path and knocking them back. Summon the Savage Soul to sprint towards the designated direction, dealing physical damage equal to (Atk + M.Atk) *900% to enemies in its path and knocking them back. Summon the Savage Soul to sprint towards the designated direction, dealing physical damage equal to (Atk + M.Atk) *780% to enemies in its path and knocking them back.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Savage Soul (Speed Up)

Move Spd up
Self
Applied change
Applied Buff
Status
Savage Soul (Speed Up)
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide