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Rumble

Back to skills
Rumble
Active
Physical
Heal
10 ranks
Rumble
Releases a pleasant grunt to heal all teammates within 5 meters and using [Groom] on them, recovering an additional 10%.
Skill type
Heal
Target
Team
Range
0 m
Cast time
3 s
Cooldown
6 s
Cast delay
2 s
SP cost
40
Damage
100%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
100%
×1 per damage event · Lv. 1: 100% → Lv. 10: 100%
Damage events per cast
1 damage event
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
100%
100%
100%
100%
100%
100%
100%
100%
100%
100%
SP cost
40
40
40
40
40
40
40
40
40
40
Cast time
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
Cooldown
6 s
6 s
6 s
6 s
6 s
6 s
6 s
6 s
6 s
6 s
Cast delay
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
Range
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self, Party
Random statuses: 6 Eligible statuses: Poison, HP Loss, Burning Bleeding Effect, Slow, Curse, Darkness
Self, Party
Debuffs removed: 2 per trigger
Self, Party
Status: Rumble (Empty Buff Effect)
Self, Party
Random statuses: 6 Eligible statuses: Poison, HP Loss, Burning Bleeding Effect, Slow, Curse, Darkness
Self, Party
Debuffs removed: 2 per trigger
Self, Party
Status: Rumble (Empty Buff Effect)
Self, Party
Random statuses: 6 Eligible statuses: Poison, HP Loss, Burning Bleeding Effect, Slow, Curse, Darkness
Self, Party
Debuffs removed: 2 per trigger
Self, Party
Status: Rumble (Empty Buff Effect)
Self, Party
Random statuses: 6 Eligible statuses: Poison, HP Loss, Burning Bleeding Effect, Slow, Curse, Darkness
Self, Party
Debuffs removed: 2 per trigger
Self, Party
Status: Rumble (Empty Buff Effect)
Self, Party
Random statuses: 6 Eligible statuses: Poison, HP Loss, Burning Bleeding Effect, Slow, Curse, Darkness
Self, Party
Debuffs removed: 2 per trigger
Self, Party
Status: Rumble (Empty Buff Effect)
Self, Party
Random statuses: 6 Eligible statuses: Poison, HP Loss, Burning Bleeding Effect, Slow, Curse, Darkness
Self, Party
Status: Rumble (Empty Buff Effect)
Self, Party
Random statuses: 6 Eligible statuses: Poison, HP Loss, Burning Bleeding Effect, Slow, Curse, Darkness
Self, Party
Status: Rumble (Empty Buff Effect)
Self, Party
Random statuses: 6 Eligible statuses: Poison, HP Loss, Burning Bleeding Effect, Slow, Curse, Darkness
Self, Party
Status: Rumble (Empty Buff Effect)
Self, Party
Random statuses: 6 Eligible statuses: Poison, HP Loss, Burning Bleeding Effect, Slow, Curse, Darkness
Self, Party
Status: Rumble (Empty Buff Effect)
Self, Party
Random statuses: 6 Eligible statuses: Poison, HP Loss, Burning Bleeding Effect, Slow, Curse, Darkness
Self, Party
Status: Rumble (Empty Buff Effect)
Description Releases a pleasant grunt to heal all teammates within 5 meters and using [Groom] on them, recovering an additional 50%. Has a 50% chance to remove 2 negative effects. Releases a pleasant grunt to heal all teammates within 5 meters and using [Groom] on them, recovering an additional 50%. Has a 40% chance to remove 2 negative effects. Releases a pleasant grunt to heal all teammates within 5 meters and using [Groom] on them, recovering an additional 50%. Has a 30% chance to remove 2 negative effects. Releases a pleasant grunt to heal all teammates within 5 meters and using [Groom] on them, recovering an additional 50%. Has a 20% chance to remove 2 negative effects. Releases a pleasant grunt to heal all teammates within 5 meters and using [Groom] on them, recovering an additional 50%. Has a 10% chance to remove 2 negative effects. Releases a pleasant grunt to heal all teammates within 5 meters and using [Groom] on them, recovering an additional 50%. Releases a pleasant grunt to heal all teammates within 5 meters and using [Groom] on them, recovering an additional 40%. Releases a pleasant grunt to heal all teammates within 5 meters and using [Groom] on them, recovering an additional 30%. Releases a pleasant grunt to heal all teammates within 5 meters and using [Groom] on them, recovering an additional 20%. Releases a pleasant grunt to heal all teammates within 5 meters and using [Groom] on them, recovering an additional 10%.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Groom (Remove Abnormal Status)

Self, Party
Applied change
Remove negative statuses
Random statuses
6
Eligible statuses
Poison, HP Loss, Burning Bleeding Effect, Slow, Curse, Darkness

Rumble (Empty Buff Effect)

Self, Party
Applied change
Applied Buff
Status
Rumble (Empty Buff Effect)
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide