Help us improve RO Codex
We use Google Analytics to understand site usage. Analytics stays off unless you accept.
RO Codex Adventurer's Index RO Codex ROM Eternal Love
Sign in Create account

Performance Class

Back to skills
Performance Class
Passive
Passive
10 ranks
Performance Class

Increase your own maximum Sp by 1%, improve Sp recovery by 1 point(s). For each level increase, the damage of [Arrow Vulcan] increases by 10%.

Skill type
Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10
Max-level result Max SP At Lv. 10
+10%
Scaling rule
+1% × skill level + 0%
Affects
Self
Max-level result SP Recovery At Lv. 10
+10
Scaling rule
+1 × skill level + 0
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Max SP: +10% +1% × skill level + 0% SP Recovery: +10 +1 × skill level + 0
Self
Max SP: +9% +1% × skill level + 0% SP Recovery: +9 +1 × skill level + 0
Self
Max SP: +8% +1% × skill level + 0% SP Recovery: +8 +1 × skill level + 0
Self
Max SP: +7.00% +1% × skill level + 0% SP Recovery: +7 +1 × skill level + 0
Self
Max SP: +6% +1% × skill level + 0% SP Recovery: +6 +1 × skill level + 0
Self
Max SP: +5% +1% × skill level + 0% SP Recovery: +5 +1 × skill level + 0
Self
Max SP: +4% +1% × skill level + 0% SP Recovery: +4 +1 × skill level + 0
Self
Max SP: +3% +1% × skill level + 0% SP Recovery: +3 +1 × skill level + 0
Self
Max SP: +2% +1% × skill level + 0% SP Recovery: +2 +1 × skill level + 0
Self
Max SP: +1% +1% × skill level + 0% SP Recovery: +1 +1 × skill level + 0
Description Increase your own maximum Sp by 10%, improve Sp recovery by 10 point(s). For each level increase, the damage of [Arrow Vulcan] increases by 10%. Increase your own maximum Sp by 9%, improve Sp recovery by 9 point(s). For each level increase, the damage of [Arrow Vulcan] increases by 10%. Increase your own maximum Sp by 8%, improve Sp recovery by 8 point(s). For each level increase, the damage of [Arrow Vulcan] increases by 10%. Increase your own maximum Sp by 7%, improve Sp recovery by 7 point(s). For each level increase, the damage of [Arrow Vulcan] increases by 10%. Increase your own maximum Sp by 6%, improve Sp recovery by 6 point(s). For each level increase, the damage of [Arrow Vulcan] increases by 10%. Increase your own maximum Sp by 5%, improve Sp recovery by 5 point(s). For each level increase, the damage of [Arrow Vulcan] increases by 10%. Increase your own maximum Sp by 4%, improve Sp recovery by 4 point(s). For each level increase, the damage of [Arrow Vulcan] increases by 10%. Increase your own maximum Sp by 3%, improve Sp recovery by 3 point(s). For each level increase, the damage of [Arrow Vulcan] increases by 10%. Increase your own maximum Sp by 2%, improve Sp recovery by 2 point(s). For each level increase, the damage of [Arrow Vulcan] increases by 10%. Increase your own maximum Sp by 1%, improve Sp recovery by 1 point(s). For each level increase, the damage of [Arrow Vulcan] increases by 10%.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Performance Class

Self
Applied change
Max SP
+10%
Formula: +1% × skill level + 0%
SP Recovery
+10
Formula: +1 × skill level + 0
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide