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Earth Grave

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Earth Grave
Active
Magic
Attack
10 ranks
Earth Grave

Turns rocks into hard spears that emerge from the ground, dealing Earth M.Dmg equal to M.Atk x 550% to all enemies in range, revealing hidden enemies, with a 55% chance to inflict Bleed.

Skill type
Attack
Target
Enemy
Range
6 m
Cast time
3.60 s
Cast delay
1.50 s
SP cost
54
Damage
550%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
1,000%
×10 per damage event · Lv. 1: 550% → Lv. 10: 1,000%
Damage events per cast
1 damage event
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,000%
950%
900%
850%
800%
750%
700%
650%
600%
550%
SP cost
81
78
75
72
69
66
63
60
57
54
Cast time
4.50 s
4.40 s
4.30 s
4.20 s
4.10 s
4 s
3.90 s
3.80 s
3.70 s
3.60 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Description Turns rocks into hard spears that emerge from the ground, dealing Earth M.Dmg equal to M.Atk x 1000% to all enemies in range, revealing hidden enemies, with a 100% chance to inflict Bleed. Turns rocks into hard spears that emerge from the ground, dealing Earth M.Dmg equal to M.Atk x 950% to all enemies in range, revealing hidden enemies, with a 95% chance to inflict Bleed. Turns rocks into hard spears that emerge from the ground, dealing Earth M.Dmg equal to M.Atk x 900% to all enemies in range, revealing hidden enemies, with a 90% chance to inflict Bleed. Turns rocks into hard spears that emerge from the ground, dealing Earth M.Dmg equal to M.Atk x 850% to all enemies in range, revealing hidden enemies, with a 85% chance to inflict Bleed. Turns rocks into hard spears that emerge from the ground, dealing Earth M.Dmg equal to M.Atk x 800% to all enemies in range, revealing hidden enemies, with a 80% chance to inflict Bleed. Turns rocks into hard spears that emerge from the ground, dealing Earth M.Dmg equal to M.Atk x 750% to all enemies in range, revealing hidden enemies, with a 75% chance to inflict Bleed. Turns rocks into hard spears that emerge from the ground, dealing Earth M.Dmg equal to M.Atk x 700% to all enemies in range, revealing hidden enemies, with a 70% chance to inflict Bleed. Turns rocks into hard spears that emerge from the ground, dealing Earth M.Dmg equal to M.Atk x 650% to all enemies in range, revealing hidden enemies, with a 65% chance to inflict Bleed. Turns rocks into hard spears that emerge from the ground, dealing Earth M.Dmg equal to M.Atk x 600% to all enemies in range, revealing hidden enemies, with a 60% chance to inflict Bleed. Turns rocks into hard spears that emerge from the ground, dealing Earth M.Dmg equal to M.Atk x 550% to all enemies in range, revealing hidden enemies, with a 55% chance to inflict Bleed.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Earth Grave (Hidden Break)

Enemy
Applied change
Disperse

Bleeding Effect [HP Loss]

Bleeding: Atk and Atk Spd down. Drains HP

Enemy
Applied change
Physical Attack
-25%

HP Loss Effect

Enemy
Applied change
Hp Reduce
Del Hp %
+20%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide