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Sharpen Weapon

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Sharpen Weapon
Passive
Passive
10 ranks
Sharpen Weapon

Increase own M.ATK by 15 and AA ATK by 100. AA has a 1% chance to be critical, dealing 110% Crit DMG.

Skill type
Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10
Max-level result Magic Attack At Lv. 10
+150
Scaling rule
+15 × skill level + 0
Affects
Self
Max-level result Normal Atk At Lv. 10
+1,000
Scaling rule
+100 × skill level + 0
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Magic Attack: +75 Normal Atk: +1,000 +100 × skill level + 0
Self
Magic Attack: +75 Normal Atk: +900 +100 × skill level + 0
Self
Magic Attack: +75 Normal Atk: +800 +100 × skill level + 0
Self
Magic Attack: +75 Normal Atk: +700 +100 × skill level + 0
Self
Magic Attack: +75 Normal Atk: +600 +100 × skill level + 0
Self
Magic Attack: +75 +15 × skill level + 0 Normal Atk: +500 +100 × skill level + 0
Self
Magic Attack: +60 +15 × skill level + 0 Normal Atk: +400 +100 × skill level + 0
Self
Magic Attack: +45 +15 × skill level + 0 Normal Atk: +300 +100 × skill level + 0
Self
Magic Attack: +30 +15 × skill level + 0 Normal Atk: +200 +100 × skill level + 0
Self
Magic Attack: +15 +15 × skill level + 0 Normal Atk: +100 +100 × skill level + 0
Description Increase self magic attack by 75 points and 1000 points Auto Attack, there is a 10% probability of a critical hit when using normal attacks, causing 135% critical hit damage. Increase self magic attack by 75 points and 900 points Auto Attack, there is a 9% probability of a critical hit when using normal attacks, causing 130% critical hit damage. Increase self magic attack by 75 points and 800 points Auto Attack, there is a 8% probability of a critical hit when using normal attacks, causing 125% critical hit damage. Increase self magic attack by 75 points and 700 points Auto Attack, there is a 7% probability of a critical hit when using normal attacks, causing 120% critical hit damage. Increase self magic attack by 75 points and 600 points Auto Attack, there is a 6% probability of a critical hit when using normal attacks, causing 115% critical hit damage. Increase own M.ATK by 75 and AA ATK by 500. AA has a 5% chance to be critical, dealing 110% Crit DMG. Increase own M.ATK by 60 and AA ATK by 400. AA has a 4% chance to be critical, dealing 110% Crit DMG. Increase own M.ATK by 45 and AA ATK by 300. AA has a 3% chance to be critical, dealing 110% Crit DMG. Increase own M.ATK by 30 and AA ATK by 200. AA has a 2% chance to be critical, dealing 110% Crit DMG. Increase own M.ATK by 15 and AA ATK by 100. AA has a 1% chance to be critical, dealing 110% Crit DMG.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Sharpen Weapon

Self
Applied change
Magic Attack
+150
Formula: +15 × skill level + 0
Normal Atk
+1,000
Formula: +100 × skill level + 0
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide