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Fire Field

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Fire Field
Active
Magic
Element Trap
10 ranks
Fire Field

Creates a Fire Field on a chosen area that increases 1% Fire Element Dmg and 12 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time

Skill type
Element Trap
Target
Friend
Range
6 m
Cast time
5 s
Cooldown
10 s
Cast delay
2 s
Duration
30 s
SP cost
50
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10
Max-level result Physical Attack At Lv. 10
+120
Scaling rule
+12 × skill level + 0
Affects
Self, Party
Max-level result Fire Damage At Lv. 10
+10%
Scaling rule
+1% × skill level + 0%
Affects
Self, Party
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
95
90
85
80
75
70
65
60
55
50
Cast time
7.50 s
7 s
6.50 s
6 s
5.50 s
5 s
5 s
5 s
5 s
5 s
Cooldown
10 s
10 s
10 s
10 s
10 s
10 s
10 s
10 s
10 s
10 s
Cast delay
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
Duration
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
Range
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self, Party
Physical Attack: +120 +12 × skill level + 0 Fire Damage: +10% +1% × skill level + 0%
Self, Party
Status: Fire domain
Self, Party
Status: Sage's Handbook [1][Tier 5] Effect
Self, Party
Skill Damage Reduction: +5%
Self, Party
Status: Fire Field effect
Enemy
Status: Fire Field effect
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Physical Defense: -25%
Enemy
Maximum stacks: 3
Self, Party
Physical Attack: +108 +12 × skill level + 0 Fire Damage: +9% +1% × skill level + 0%
Self, Party
Status: Fire domain
Self, Party
Status: Sage's Handbook [1][Tier 5] Effect
Self, Party
Skill Damage Reduction: +5%
Self, Party
Status: Fire Field effect
Enemy
Status: Fire Field effect
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Physical Defense: -25%
Enemy
Maximum stacks: 3
Self, Party
Physical Attack: +96 +12 × skill level + 0 Fire Damage: +8% +1% × skill level + 0%
Self, Party
Status: Fire domain
Self, Party
Status: Sage's Handbook [1][Tier 5] Effect
Self, Party
Skill Damage Reduction: +5%
Self, Party
Status: Fire Field effect
Enemy
Status: Fire Field effect
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Physical Defense: -25%
Enemy
Maximum stacks: 3
Self, Party
Physical Attack: +84 +12 × skill level + 0 Fire Damage: +7.00% +1% × skill level + 0%
Self, Party
Status: Fire domain
Self, Party
Status: Sage's Handbook [1][Tier 5] Effect
Self, Party
Skill Damage Reduction: +5%
Self, Party
Status: Fire Field effect
Enemy
Status: Fire Field effect
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Physical Defense: -25%
Enemy
Maximum stacks: 3
Self, Party
Physical Attack: +72 +12 × skill level + 0 Fire Damage: +6% +1% × skill level + 0%
Self, Party
Status: Fire domain
Self, Party
Status: Sage's Handbook [1][Tier 5] Effect
Self, Party
Skill Damage Reduction: +5%
Self, Party
Status: Fire Field effect
Enemy
Status: Fire Field effect
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Physical Defense: -25%
Enemy
Maximum stacks: 3
Self, Party
Physical Attack: +60 +12 × skill level + 0 Fire Damage: +5% +1% × skill level + 0%
Self, Party
Status: Fire domain
Self, Party
Status: Sage's Handbook [1][Tier 5] Effect
Self, Party
Skill Damage Reduction: +5%
Self, Party
Status: Fire Field effect
Enemy
Status: Fire Field effect
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Physical Defense: -25%
Enemy
Maximum stacks: 3
Self, Party
Physical Attack: +48 +12 × skill level + 0 Fire Damage: +4% +1% × skill level + 0%
Self, Party
Status: Fire domain
Self, Party
Status: Sage's Handbook [1][Tier 5] Effect
Self, Party
Skill Damage Reduction: +5%
Self, Party
Status: Fire Field effect
Enemy
Status: Fire Field effect
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Physical Defense: -25%
Enemy
Maximum stacks: 3
Self, Party
Physical Attack: +36 +12 × skill level + 0 Fire Damage: +3% +1% × skill level + 0%
Self, Party
Status: Fire domain
Self, Party
Status: Sage's Handbook [1][Tier 5] Effect
Self, Party
Skill Damage Reduction: +5%
Self, Party
Status: Fire Field effect
Enemy
Status: Fire Field effect
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Physical Defense: -25%
Enemy
Maximum stacks: 3
Self, Party
Physical Attack: +24 +12 × skill level + 0 Fire Damage: +2% +1% × skill level + 0%
Self, Party
Status: Fire domain
Self, Party
Status: Sage's Handbook [1][Tier 5] Effect
Self, Party
Skill Damage Reduction: +5%
Self, Party
Status: Fire Field effect
Enemy
Status: Fire Field effect
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Physical Defense: -25%
Enemy
Maximum stacks: 3
Self, Party
Physical Attack: +12 +12 × skill level + 0 Fire Damage: +1% +1% × skill level + 0%
Self, Party
Status: Fire domain
Self, Party
Status: Sage's Handbook [1][Tier 5] Effect
Self, Party
Skill Damage Reduction: +5%
Self, Party
Status: Fire Field effect
Enemy
Status: Fire Field effect
Enemy
Fire Damage Reduction: +25% Magic Defense: -25%
Enemy
Del Hp %: +20%
Enemy
Physical Defense: -25%
Enemy
Maximum stacks: 3
Description Creates a Fire Field on a chosen area that increases 10% Fire Element Dmg and 120 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time Creates a Fire Field on a chosen area that increases 9% Fire Element Dmg and 108 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time Creates a Fire Field on a chosen area that increases 8% Fire Element Dmg and 96 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time Creates a Fire Field on a chosen area that increases 7% Fire Element Dmg and 84 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time Creates a Fire Field on a chosen area that increases 6% Fire Element Dmg and 72 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time Creates a Fire Field on a chosen area that increases 5% Fire Element Dmg and 60 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time Creates a Fire Field on a chosen area that increases 4% Fire Element Dmg and 48 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time Creates a Fire Field on a chosen area that increases 3% Fire Element Dmg and 36 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time Creates a Fire Field on a chosen area that increases 2% Fire Element Dmg and 24 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time Creates a Fire Field on a chosen area that increases 1% Fire Element Dmg and 12 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Fire Field

Self, Party
Applied change
Physical Attack
+120
Formula: +12 × skill level + 0
Fire Damage
+10%
Formula: +1% × skill level + 0%

Fire domain

Self, Party
Applied change
Applied Buff
Status
Fire domain

Sage's Handbook [1][Tier 5] Effect

Self, Party
Applied change
Applied Buff
Status
Sage's Handbook [1][Tier 5] Effect

灭世之书[第五档]效果

Self, Party
Applied change
Skill Damage Reduction
+5%

Fire Field effect

Self, Party
Applied change
Applied Buff
Status
Fire Field effect

Fire Field effect

Enemy
Applied change
Applied Buff
Status
Fire Field effect

Burning State Effect [Burning]

Enemy
Applied change
Fire Damage Reduction
+25%
Magic Defense
-25%

Burning Bleeding Effect

Enemy
Applied change
Hp Reduce
Del Hp %
+20%

Poisonous Weapon [Poisoned]

Enemy
Applied change
Physical Defense
-25%

Poisonous Weapon [Poisoned]

New Poison: decrease Def, stop restoring MP, loses HP. Cannot be removed

Enemy
Applied change
Hp Reduce
Maximum stacks
3
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide